[unity] Fixed a compile error (ObjectOverride.Revert()) on some Unity versions after merging pull request, see #1939, see commit 5fd4494e.

This commit is contained in:
Harald Csaszar 2021-08-12 12:03:03 +02:00
parent 57dadbdd81
commit 88b893dd9e

View File

@ -91,7 +91,7 @@ namespace Spine.Unity {
var objectOverrides = UnityEditor.PrefabUtility.GetObjectOverrides(instanceRoot);
foreach (UnityEditor.SceneManagement.ObjectOverride objectOverride in objectOverrides) {
if (objectOverride.instanceObject == meshFilter) {
objectOverride.Revert(UnityEditor.InteractionMode.AutomatedAction);
objectOverride.Revert();
break;
}
}