Merge pull request #270 from dejvid/fix-libgdx-json-loader

spine-libgdx: Fix: SkeletonJson now sets mesh color if present in json.
This commit is contained in:
Nathan Sweet 2014-08-31 15:58:56 +02:00
commit 905777898d

View File

@ -245,6 +245,12 @@ public class SkeletonJson {
mesh.setRegionUVs(map.require("uvs").asFloatArray());
mesh.updateUVs();
//Check if color exists
JsonValue meshColor = map.get("color");
if(meshColor != null) {
mesh.getColor().set(Color.valueOf(meshColor.asString()));
}
if (map.has("hull")) mesh.setHullLength(map.require("hull").asInt() * 2);
if (map.has("edges")) mesh.setEdges(map.require("edges").asIntArray());
mesh.setWidth(map.getFloat("width", 0) * scale);