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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
[godot] Clean-up SpineSkin.
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5c58111ab3
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90ce24b839
@ -28,9 +28,9 @@
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*****************************************************************************/
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#include "SpineSkin.h"
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#include "SpineBoneData.h"
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#include "SpineConstraintData.h"
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#include "SpineCommon.h"
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void SpineSkin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("init", "name"), &SpineSkin::init);
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@ -39,123 +39,133 @@ void SpineSkin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("remove_attachment", "slot_index", "name"), &SpineSkin::remove_attachment);
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ClassDB::bind_method(D_METHOD("find_names_for_slot", "slot_index"), &SpineSkin::find_names_for_slot);
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ClassDB::bind_method(D_METHOD("find_attachments_for_slot", "slot_index"), &SpineSkin::find_attachments_for_slot);
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ClassDB::bind_method(D_METHOD("get_skin_name"), &SpineSkin::get_skin_name);
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ClassDB::bind_method(D_METHOD("get_name"), &SpineSkin::get_name);
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ClassDB::bind_method(D_METHOD("add_skin", "other"), &SpineSkin::add_skin);
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ClassDB::bind_method(D_METHOD("copy_skin", "other"), &SpineSkin::copy_skin);
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ClassDB::bind_method(D_METHOD("get_attachments"), &SpineSkin::get_attachments);
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ClassDB::bind_method(D_METHOD("get_all_bone_data"), &SpineSkin::get_bones);
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ClassDB::bind_method(D_METHOD("get_all_constraint_data"), &SpineSkin::get_constraint);
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ClassDB::bind_method(D_METHOD("get_bones"), &SpineSkin::get_bones);
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ClassDB::bind_method(D_METHOD("get_constraints"), &SpineSkin::get_constraints);
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}
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SpineSkin::SpineSkin() : skin(NULL) {}
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SpineSkin::~SpineSkin() {}
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SpineSkin::SpineSkin() : skin(nullptr), owns_skin(false) {
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}
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SpineSkin::~SpineSkin() {
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if (owns_skin) delete skin;
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}
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#define S_T(x) (spine::String(x.utf8()))
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Ref<SpineSkin> SpineSkin::init(const String &name) {
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skin = new spine::Skin(S_T(name));
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if (skin) {
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ERR_PRINT("Can not initialize an already initialized skin.");
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return this;
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}
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owns_skin = true;
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skin = new spine::Skin(SPINE_STRING(name));
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return this;
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}
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void SpineSkin::set_attachment(uint64_t slot_index, const String &name, Ref<SpineAttachment> attachment) {
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if (!attachment.is_valid()) {
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ERR_PRINT("attachment is invalid!");
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return;
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}
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skin->setAttachment(slot_index, S_T(name), attachment->get_spine_object());
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SPINE_CHECK(skin,)
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skin->setAttachment(slot_index, SPINE_STRING(name), attachment.is_valid() ? attachment->get_spine_object() : nullptr);
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}
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Ref<SpineAttachment> SpineSkin::get_attachment(uint64_t slot_index, const String &name) {
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auto a = skin->getAttachment(slot_index, S_T(name));
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if (a == NULL) return NULL;
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Ref<SpineAttachment> gd_attachment(memnew(SpineAttachment));
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gd_attachment->set_spine_object(a);
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return gd_attachment;
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SPINE_CHECK(skin, nullptr)
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auto attachment = skin->getAttachment(slot_index, SPINE_STRING(name));
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if (attachment) return nullptr;
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Ref<SpineAttachment> attachment_ref(memnew(SpineAttachment));
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attachment_ref->set_spine_object(attachment);
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return attachment_ref;
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}
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void SpineSkin::remove_attachment(uint64_t slot_index, const String &name) {
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skin->removeAttachment(slot_index, S_T(name));
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SPINE_CHECK(skin,)
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skin->removeAttachment(slot_index, SPINE_STRING(name));
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}
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Array SpineSkin::find_names_for_slot(uint64_t slot_index) {
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Array result;
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SPINE_CHECK(skin, result)
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spine::Vector<spine::String> names;
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skin->findNamesForSlot(slot_index, names);
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Array gd_names;
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gd_names.resize(names.size());
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for (size_t i = 0; i < names.size(); ++i) {
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gd_names[i] = names[i].buffer();
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result.resize((int)names.size());
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for (int i = 0; i < names.size(); ++i) {
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result[i] = names[i].buffer();
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}
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return gd_names;
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return result;
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}
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Array SpineSkin::find_attachments_for_slot(uint64_t slot_index) {
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spine::Vector<spine::Attachment *> as;
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skin->findAttachmentsForSlot(slot_index, as);
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Array gd_as;
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gd_as.resize(as.size());
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for (size_t i = 0; i < as.size(); ++i) {
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if (as[i] == NULL) gd_as[i] = Ref<SpineAttachment>(NULL);
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else {
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Ref<SpineAttachment> gd_a(memnew(SpineAttachment));
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gd_a->set_spine_object(as[i]);
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gd_as[i] = gd_a;
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Array result;
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SPINE_CHECK(skin, result)
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spine::Vector<spine::Attachment *> attachments;
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skin->findAttachmentsForSlot(slot_index, attachments);
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result.resize((int)attachments.size());
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for (int i = 0; i < attachments.size(); ++i) {
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if (!attachments[i]) {
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result[i] = Ref<SpineAttachment>(nullptr);
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} else {
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Ref<SpineAttachment> attachment_ref(memnew(SpineAttachment));
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attachment_ref->set_spine_object(attachments[i]);
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result[i] = attachment_ref;
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}
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}
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return gd_as;
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return result;
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}
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String SpineSkin::get_skin_name() {
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String SpineSkin::get_name() {
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SPINE_CHECK(skin, "")
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return skin->getName().buffer();
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}
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void SpineSkin::add_skin(Ref<SpineSkin> other) {
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if (other.is_valid() && other->get_spine_object()) {
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skin->addSkin(other->get_spine_object());
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} else {
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ERR_PRINT("other is NULL!");
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SPINE_CHECK(skin,)
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if (!other.is_valid() || !other->get_spine_object()) {
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ERR_PRINT("other is not a valid SpineSkin.");
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return;
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}
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skin->addSkin(other->get_spine_object());
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}
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void SpineSkin::copy_skin(Ref<SpineSkin> other) {
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if (other.is_valid() && other->get_spine_object()) {
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skin->copySkin(other->get_spine_object());
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} else {
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ERR_PRINT("other is NULL!");
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SPINE_CHECK(skin,)
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if (!other.is_valid() || !other->get_spine_object()) {
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ERR_PRINT("other is not a valid SpineSkin.");
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return;
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}
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skin->copySkin(other->get_spine_object());
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}
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Ref<SpineSkinAttachmentMapEntries> SpineSkin::get_attachments() {
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auto *es = new spine::Skin::AttachmentMap::Entries(skin->getAttachments());
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Ref<SpineSkinAttachmentMapEntries> gd_es(memnew(SpineSkinAttachmentMapEntries));
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gd_es->set_spine_object(es);
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return gd_es;
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SPINE_CHECK(skin, nullptr)
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auto *entries = new spine::Skin::AttachmentMap::Entries(skin->getAttachments());
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Ref<SpineSkinAttachmentMapEntries> entries_ref(memnew(SpineSkinAttachmentMapEntries));
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entries_ref->set_spine_object(entries);
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return entries_ref;
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}
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Array SpineSkin::get_bones() {
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auto bs = skin->getBones();
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Array gd_bs;
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gd_bs.resize(bs.size());
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for (size_t i = 0; i < bs.size(); ++i) {
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if (bs[i] == NULL) gd_bs[i] = Ref<SpineBoneData>(NULL);
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else {
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Ref<SpineBoneData> gd_b(memnew(SpineBoneData));
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gd_b->set_spine_object(bs[i]);
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gd_bs[i] = gd_b;
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}
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Array result;
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SPINE_CHECK(skin, result)
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auto bones = skin->getBones();
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result.resize((int)bones.size());
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for (int i = 0; i < bones.size(); ++i) {
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Ref<SpineBoneData> bone_ref(memnew(SpineBoneData));
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bone_ref->set_spine_object(bones[i]);
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result[i] = bone_ref;
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}
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return gd_bs;
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return result;
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}
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Array SpineSkin::get_constraint() {
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auto cs = skin->getConstraints();
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Array gd_cs;
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gd_cs.resize(cs.size());
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for (size_t i = 0; i < cs.size(); ++i) {
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if (cs[i] == NULL) gd_cs[i] = Ref<SpineConstraintData>(NULL);
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else {
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Ref<SpineConstraintData> gd_c(memnew(SpineConstraintData));
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gd_c->set_spine_object(cs[i]);
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gd_cs[i] = gd_c;
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}
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Array SpineSkin::get_constraints() {
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Array result;
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SPINE_CHECK(skin, result)
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auto constraints = skin->getConstraints();
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result.resize((int)constraints.size());
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for (int i = 0; i < constraints.size(); ++i) {
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Ref<SpineConstraintData> constraint_ref(memnew(SpineConstraintData));
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constraint_ref->set_spine_object(constraints[i]);
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result[i] = constraint_ref;
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}
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return gd_cs;
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}
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return result;
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}
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@ -30,10 +30,6 @@
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#ifndef GODOT_SPINESKIN_H
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#define GODOT_SPINESKIN_H
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#include "core/variant_parser.h"
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#include <spine/spine.h>
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#include "SpineAttachment.h"
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#include "SpineSkinAttachmentMapEntries.h"
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@ -45,17 +41,14 @@ protected:
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private:
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spine::Skin *skin;
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bool owns_skin;
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public:
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SpineSkin();
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~SpineSkin();
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inline void set_spine_object(spine::Skin *s) {
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skin = s;
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}
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spine::Skin *get_spine_object() {
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return skin;
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}
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void set_spine_object(spine::Skin *s) { skin = s; }
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spine::Skin *get_spine_object() { return skin; }
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Ref<SpineSkin> init(const String &name);
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@ -69,7 +62,7 @@ public:
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Array find_attachments_for_slot(uint64_t slot_index);
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String get_skin_name();
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String get_name();
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void add_skin(Ref<SpineSkin> other);
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@ -79,7 +72,7 @@ public:
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Array get_bones();
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Array get_constraint();
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Array get_constraints();
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};
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#endif//GODOT_SPINESKIN_H
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