Fixed bounds.

closes #440
This commit is contained in:
NathanSweet 2016-05-11 12:48:11 +02:00
parent d7fb4f35ec
commit 93bc7080f1
2 changed files with 3 additions and 2 deletions

View File

@ -71,7 +71,8 @@ public class SkeletonBounds {
}
private function aabbCompute () : void {
var minX:Number = int.MAX_VALUE, minY:Number = int.MAX_VALUE, maxX:Number = int.MIN_VALUE, maxY:Number = int.MIN_VALUE;
var minX:Number = Number.MAX_VALUE, minY:Number = Number.MAX_VALUE;
var maxX:Number = -Number.MAX_VALUE, maxY:Number = -Number.MAX_VALUE;
for (var i:int = 0, n:int = polygons.length; i < n; i++) {
var polygon:Polygon = polygons[i];
var vertices:Vector.<Number> = polygon.vertices;

View File

@ -223,7 +223,7 @@ public class SkeletonSprite extends DisplayObject {
return null;
var minX:Number = Number.MAX_VALUE, minY:Number = Number.MAX_VALUE;
var maxX:Number = Number.MIN_VALUE, maxY:Number = Number.MIN_VALUE;
var maxX:Number = -Number.MAX_VALUE, maxY:Number = -Number.MAX_VALUE;
var slots:Vector.<Slot> = skeleton.slots;
var worldVertices:Vector.<Number> = _tempVertices;
for (var i:int = 0, n:int = slots.length; i < n; ++i) {