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https://github.com/EsotericSoftware/spine-runtimes.git
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d7fb4f35ec
commit
93bc7080f1
@ -71,7 +71,8 @@ public class SkeletonBounds {
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}
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private function aabbCompute () : void {
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var minX:Number = int.MAX_VALUE, minY:Number = int.MAX_VALUE, maxX:Number = int.MIN_VALUE, maxY:Number = int.MIN_VALUE;
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var minX:Number = Number.MAX_VALUE, minY:Number = Number.MAX_VALUE;
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var maxX:Number = -Number.MAX_VALUE, maxY:Number = -Number.MAX_VALUE;
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for (var i:int = 0, n:int = polygons.length; i < n; i++) {
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var polygon:Polygon = polygons[i];
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var vertices:Vector.<Number> = polygon.vertices;
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@ -223,7 +223,7 @@ public class SkeletonSprite extends DisplayObject {
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return null;
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var minX:Number = Number.MAX_VALUE, minY:Number = Number.MAX_VALUE;
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var maxX:Number = Number.MIN_VALUE, maxY:Number = Number.MIN_VALUE;
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var maxX:Number = -Number.MAX_VALUE, maxY:Number = -Number.MAX_VALUE;
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var slots:Vector.<Slot> = skeleton.slots;
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var worldVertices:Vector.<Number> = _tempVertices;
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for (var i:int = 0, n:int = slots.length; i < n; ++i) {
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