mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 09:16:01 +08:00
[unity] Frame limit example component and scene.
This commit is contained in:
parent
43f31bd675
commit
9a7f6add4b
@ -0,0 +1,716 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 8
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 8
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_TextureWidth: 1024
|
||||
m_TextureHeight: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 3
|
||||
m_BakeBackend: 0
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVRFiltering: 0
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousColorSigma: 1
|
||||
m_PVRFilteringAtrousNormalSigma: 1
|
||||
m_PVRFilteringAtrousPositionSigma: 1
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_ShadowMaskMode: 2
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &466319114
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 466319119}
|
||||
- component: {fileID: 466319118}
|
||||
- component: {fileID: 466319117}
|
||||
- component: {fileID: 466319116}
|
||||
- component: {fileID: 466319115}
|
||||
m_Layer: 0
|
||||
m_Name: spineboy limited - 2/60 offset
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &466319115
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 466319114}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e1670ee04b19c794db301d734c71bdd6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonAnimation: {fileID: 466319116}
|
||||
frameDeltaTime: 0.083333336
|
||||
maxFrameSkip: 2
|
||||
frameskipMeshUpdate: 1
|
||||
timeOffset: 0.033333335
|
||||
--- !u!114 &466319116
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 466319114}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonDataAsset: {fileID: 11400000, guid: af38a3de26ed9b84abc2fe7c7f3b209d, type: 2}
|
||||
initialSkinName:
|
||||
initialFlipX: 0
|
||||
initialFlipY: 0
|
||||
separatorSlotNames: []
|
||||
zSpacing: 0
|
||||
useClipping: 1
|
||||
immutableTriangles: 0
|
||||
pmaVertexColors: 1
|
||||
clearStateOnDisable: 0
|
||||
tintBlack: 0
|
||||
singleSubmesh: 0
|
||||
addNormals: 0
|
||||
calculateTangents: 0
|
||||
disableRenderingOnOverride: 1
|
||||
_animationName: walk
|
||||
loop: 1
|
||||
timeScale: 1
|
||||
--- !u!23 &466319117
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 466319114}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 2
|
||||
--- !u!33 &466319118
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 466319114}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!4 &466319119
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 466319114}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -6.71, y: -4.62, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &706647559
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 706647560}
|
||||
- component: {fileID: 706647562}
|
||||
- component: {fileID: 706647561}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &706647560
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 706647559}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 767959873}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -411}
|
||||
m_SizeDelta: {x: 969, y: 93}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &706647561
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 706647559}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 30
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 1
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: The Spineboys on the left use SkeletonAnimationFixedTimestep to limit their
|
||||
update rate.
|
||||
--- !u!222 &706647562
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 706647559}
|
||||
--- !u!1 &767959869
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 767959873}
|
||||
- component: {fileID: 767959872}
|
||||
- component: {fileID: 767959871}
|
||||
- component: {fileID: 767959870}
|
||||
m_Layer: 5
|
||||
m_Name: Canvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &767959870
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 767959869}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &767959871
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 767959869}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 1
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 1920, y: 1080}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
--- !u!223 &767959872
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 767959869}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!224 &767959873
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 767959869}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 706647560}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!1 &1140995461
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1140995465}
|
||||
- component: {fileID: 1140995464}
|
||||
- component: {fileID: 1140995463}
|
||||
- component: {fileID: 1140995462}
|
||||
- component: {fileID: 1140995466}
|
||||
m_Layer: 0
|
||||
m_Name: spineboy limited
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1140995462
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140995461}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonDataAsset: {fileID: 11400000, guid: af38a3de26ed9b84abc2fe7c7f3b209d, type: 2}
|
||||
initialSkinName:
|
||||
initialFlipX: 0
|
||||
initialFlipY: 0
|
||||
separatorSlotNames: []
|
||||
zSpacing: 0
|
||||
useClipping: 1
|
||||
immutableTriangles: 0
|
||||
pmaVertexColors: 1
|
||||
clearStateOnDisable: 0
|
||||
tintBlack: 0
|
||||
singleSubmesh: 0
|
||||
addNormals: 0
|
||||
calculateTangents: 0
|
||||
disableRenderingOnOverride: 1
|
||||
_animationName: walk
|
||||
loop: 1
|
||||
timeScale: 1
|
||||
--- !u!23 &1140995463
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140995461}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1140995464
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140995461}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!4 &1140995465
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140995461}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -3.75, y: -3.0900269, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1140995466
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1140995461}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e1670ee04b19c794db301d734c71bdd6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonAnimation: {fileID: 1140995462}
|
||||
frameDeltaTime: 0.083333336
|
||||
maxFrameSkip: 2
|
||||
frameskipMeshUpdate: 1
|
||||
timeOffset: 0
|
||||
--- !u!1 &1660595237
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1660595242}
|
||||
- component: {fileID: 1660595241}
|
||||
- component: {fileID: 1660595240}
|
||||
- component: {fileID: 1660595239}
|
||||
- component: {fileID: 1660595238}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1660595238
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1660595237}
|
||||
m_Enabled: 1
|
||||
--- !u!124 &1660595239
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1660595237}
|
||||
m_Enabled: 1
|
||||
--- !u!92 &1660595240
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1660595237}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1660595241
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1660595237}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.56779844, g: 0.6221558, b: 0.6544118, a: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
m_StereoMirrorMode: 0
|
||||
--- !u!4 &1660595242
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1660595237}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1915670692
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1915670697}
|
||||
- component: {fileID: 1915670696}
|
||||
- component: {fileID: 1915670695}
|
||||
- component: {fileID: 1915670694}
|
||||
- component: {fileID: 1915670693}
|
||||
m_Layer: 0
|
||||
m_Name: spineboy
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1915670693
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1915670692}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e1670ee04b19c794db301d734c71bdd6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonAnimation: {fileID: 1915670694}
|
||||
frameDeltaTime: 0.041666668
|
||||
maxFrameSkip: 2
|
||||
frameskipMeshUpdate: 1
|
||||
timeOffset: 0
|
||||
--- !u!114 &1915670694
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1915670692}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonDataAsset: {fileID: 11400000, guid: af38a3de26ed9b84abc2fe7c7f3b209d, type: 2}
|
||||
initialSkinName:
|
||||
initialFlipX: 0
|
||||
initialFlipY: 0
|
||||
separatorSlotNames: []
|
||||
zSpacing: 0
|
||||
useClipping: 1
|
||||
immutableTriangles: 0
|
||||
pmaVertexColors: 1
|
||||
clearStateOnDisable: 0
|
||||
tintBlack: 0
|
||||
singleSubmesh: 0
|
||||
addNormals: 0
|
||||
calculateTangents: 0
|
||||
disableRenderingOnOverride: 1
|
||||
_animationName: walk
|
||||
loop: 1
|
||||
timeScale: 1
|
||||
--- !u!23 &1915670695
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1915670692}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: f89bbf05902e77242a3ad20f3c927353, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1915670696
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1915670692}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!4 &1915670697
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1915670692}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 2.68, y: -3.09, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48557e58ca94ae740bdbcf7cca4f1cb3
|
||||
timeCreated: 1545032603
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,93 @@
|
||||
/******************************************************************************
|
||||
* Spine Runtimes Software License v2.5
|
||||
*
|
||||
* Copyright (c) 2013-2016, Esoteric Software
|
||||
* All rights reserved.
|
||||
*
|
||||
* You are granted a perpetual, non-exclusive, non-sublicensable, and
|
||||
* non-transferable license to use, install, execute, and perform the Spine
|
||||
* Runtimes software and derivative works solely for personal or internal
|
||||
* use. Without the written permission of Esoteric Software (see Section 2 of
|
||||
* the Spine Software License Agreement), you may not (a) modify, translate,
|
||||
* adapt, or develop new applications using the Spine Runtimes or otherwise
|
||||
* create derivative works or improvements of the Spine Runtimes or (b) remove,
|
||||
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
|
||||
* or other intellectual property or proprietary rights notices on or in the
|
||||
* Software, including any copy thereof. Redistributions in binary or source
|
||||
* form must include this license and terms.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
|
||||
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
|
||||
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
using UnityEngine;
|
||||
|
||||
namespace Spine.Unity {
|
||||
[DisallowMultipleComponent]
|
||||
public sealed class SkeletonAnimationFixedTimestep : MonoBehaviour {
|
||||
#region Inspector
|
||||
public SkeletonAnimation skeletonAnimation;
|
||||
|
||||
[Tooltip("The duration of each frame in seconds. For 12fps: enter '1/12' in the Unity inspector.")]
|
||||
public float frameDeltaTime = 1 / 15f;
|
||||
|
||||
[Header("Advanced")]
|
||||
[Tooltip("The maximum number of fixed timesteps. If the game framerate drops below the If the framerate is consistently faster than the limited frames, this does nothing.")]
|
||||
public int maxFrameSkip = 4;
|
||||
|
||||
[Tooltip("If enabled, the Skeleton mesh will be updated only on the same frame when the animation is updated./n/nDisable this or call SkeletonAnimation.LateUpdate yourself if you are modifying the Skeleton using other components that don't run in the same fixed timestep.")]
|
||||
public bool frameskipMeshUpdate = true;
|
||||
|
||||
[Tooltip("This is the amount the internal accumulator starts with. Set it to some fraction of your frame delta time if you want to stagger updates between multiple skeletons.")]
|
||||
public float timeOffset;
|
||||
#endregion
|
||||
|
||||
float accumulatedTime = 0;
|
||||
bool requiresNewMesh;
|
||||
|
||||
void OnValidate () {
|
||||
skeletonAnimation = GetComponent<SkeletonAnimation>();
|
||||
if (frameDeltaTime <= 0) frameDeltaTime = 1 / 60f;
|
||||
if (maxFrameSkip <= 1) maxFrameSkip = 1;
|
||||
}
|
||||
|
||||
void Awake () {
|
||||
requiresNewMesh = true;
|
||||
accumulatedTime = timeOffset;
|
||||
}
|
||||
|
||||
void Update () {
|
||||
if (skeletonAnimation.enabled)
|
||||
skeletonAnimation.enabled = false;
|
||||
|
||||
accumulatedTime += Time.deltaTime;
|
||||
|
||||
float frames = 0;
|
||||
while (accumulatedTime >= frameDeltaTime) {
|
||||
frames++;
|
||||
if (frames > maxFrameSkip) break;
|
||||
accumulatedTime -= frameDeltaTime;
|
||||
}
|
||||
|
||||
if (frames > 0) {
|
||||
skeletonAnimation.Update(frames * frameDeltaTime);
|
||||
requiresNewMesh = true;
|
||||
}
|
||||
}
|
||||
|
||||
void LateUpdate () {
|
||||
if (frameskipMeshUpdate && !requiresNewMesh) return;
|
||||
|
||||
skeletonAnimation.LateUpdate();
|
||||
requiresNewMesh = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e1670ee04b19c794db301d734c71bdd6
|
||||
timeCreated: 1545031871
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
x
Reference in New Issue
Block a user