[unity] Updated README.md.

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badlogic 2019-07-26 13:44:01 +02:00
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The **spine-unity** runtime provides functionality to load, manipulate and render [Spine](http://esotericsoftware.com) skeletal animation data using [Unity](http://unity3d.com/). spine-unity is based on [spine-csharp](../spine-csharp).
For more documentation, see [spine-unity Documentation](http://esotericsoftware.com/spine-unity).
While spine-unity can render directly with Unity, without the need for any other plugins, it also works with [2D Toolkit](http://www.2dtoolkit.com/) and can render skeletons using a TK2D texture atlas.
## Licensing
You are welcome to evaluate the Spine Runtimes and the examples we provide in this repository free of charge.
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Unity's physics components do not support dynamically assigned vertices so they cannot be used to mirror bone-weighted and deformed BoundingBoxAttachments. However, BoundingBoxAttachment vertices at runtime will still deform correctly and can be used to perform manual hit detection.
## Documentation
## Usage
A Spine skeleton GameObject (a GameObject with a SkeletonAnimation component on it) can be used throughout Unity like any other GameObject. It renders through `MeshRenderer`.
### [Please see the spine-unity guide for full documentation](http://esotericsoftware.com/spine-unity).
See [spine-unity Documentation](http://esotericsoftware.com/spine-unity).
1. Create an empty Unity project (or use an existing project).
2. Download and import the [`spine-unity.unitypackage`](http://esotericsoftware.com/spine-unity-download/).
## Quick installation
See the [Spine Runtimes documentation](http://esotericsoftware.com/spine-documentation#runtimesTitle) on how to use the APIs and check out the spine-unity examples for demonstrations of Unity specific features.
Download the latest Spine-Unity unitypackage from the download page: http://esotericsoftware.com/spine-unity-download/
## Example
In the `Assets/Spine Examples/Scenes` folder you will find many example scenes that demonstrate various spine-unity features.
### [Please see the spine-unity guide for full documentation](http://esotericsoftware.com/spine-unity).
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> More resources:
- [Spine-Unity Documentation](http://esotericsoftware.com/spine-unity)
- [Importing Spine Skeletons into Unity](http://esotericsoftware.com/spine-unity#Importing-into-Unity)
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1. Create an empty Unity project
2. Download and import the [`spine-unity.unitypackage`](http://esotericsoftware.com/spine-unity-download/).
3. Explore the example scenes found in the `Assets/Spine Examples/Scenes` folder.
## Notes