Fixed SkeletonAnimation timeScale.

This commit is contained in:
NathanSweet 2013-11-30 15:55:13 +01:00
parent 5b53c28ef7
commit 9bc138716c

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@ -45,7 +45,7 @@ public class SkeletonAnimation extends SkeletonSprite {
} }
override public function advanceTime (time:Number) : void { override public function advanceTime (time:Number) : void {
state.update(time); state.update(time * timeScale);
state.apply(skeleton); state.apply(skeleton);
skeleton.updateWorldTransform(); skeleton.updateWorldTransform();
super.advanceTime(time); super.advanceTime(time);