[cpp] Fix compilation error in SkeletonBinary.cpp after merge.

This commit is contained in:
Mario Zechner 2023-02-17 10:33:07 +01:00
parent 4f3fcc5ed0
commit 9d2c16f388

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@ -1254,7 +1254,8 @@ Animation *SkeletonBinary::readAnimation(const String &name, DataInput *input, S
int frameLast = frameCount - 1;
switch (timelineType) {
case ATTACHMENT_DEFORM: {
case ATTACHMENT_DEFORM: {
VertexAttachment *attachment = static_cast<VertexAttachment *>(baseAttachment);
bool weighted = attachment->_bones.size() > 0;
Vector<float> &vertices = attachment->_vertices;
int deformLength = weighted ? (int) vertices.size() / 3 * 2 : (int) vertices.size();