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Update spine-sfml.cpp
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*****************************************************************************/
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#include <spine/spine-sfml.h>
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#include <spine/extension.h>
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#include <SFML/Graphics/Vertex.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/RenderStates.hpp>
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#ifndef SPINE_MESH_VERTEX_COUNT_MAX
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#define SPINE_MESH_VERTEX_COUNT_MAX 1000
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