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## Examples
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* [AnimationState Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/AnimationStateTest.java#L45)
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* [Simple example 1](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SimpleTest1.java) Simplest possible example, fully commented.
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* [Simple example 2](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SimpleTest2.java) Shows events and bounding box hit detection.
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* [Simple example 3](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SimpleTest3.java) Shows mesh rendering and IK using the raptor example.
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* [Box2D Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/Box2DExample.java#L56) (written before bounding boxes were available)
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* [Mix Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/MixTest.java#L39)
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* [Skeleton Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/SkeletonTest.java#L47)
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* [Super Spineboy](https://github.com/EsotericSoftware/spine-superspineboy) Full game example done with Spine Essential.
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