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[unity] Minor: Updated Chinese 4.3-split-component-upgrade-guide.
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@ -184,6 +184,10 @@ spine-unity 4.3 运行时引入了重大架构变更: **相互独立的动画与
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| `skeletonRenderer.addNormals` | `skeletonRenderer.MeshSettings.addNormals` | 已迁移至 MeshSettings |
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| `skeletonRenderer.calculateTangents` | `skeletonRenderer.MeshSettings.calculateTangents` | 已迁移至 MeshSettings |
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#### 已更改的小写属性
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* `skeletonRenderer.maskInteraction` 改为了 `skeletonRenderer.MaskInteraction`.
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#### 已弃用的小写属性
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* 小写属性 `initialFlipX`, `initialFlipY` 和 `initialSkinName` 已被弃用并将于后续版本中移除. 请转用同名大写属性 `InitialFlipX`, `InitialFlipY` 和 `InitialSkinName`.
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