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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite negative scaleX losing normal-map functionality. Closes #1591.
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@ -115,6 +115,7 @@ Shader "Universal Render Pipeline/2D/Spine/Sprite"
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Tags { "LightMode" = "NormalsRendering"}
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Blend SrcAlpha OneMinusSrcAlpha
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Cull[_Cull]
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HLSLPROGRAM
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#pragma prefer_hlslcc gles
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