[unity] minor: added parameter description comment.

This commit is contained in:
Harald Csaszar 2020-01-08 21:29:28 +01:00
parent 0f341f0594
commit 5565022e42

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@ -319,6 +319,10 @@ namespace Spine.Unity.AttachmentTools {
/// <param name="additionalOutputTextures">When <c>additionalTexturePropertyIDsToCopy</c> is non-null,
/// this array will be filled with the resulting repacked texture for every property,
/// just as the main repacked texture is assigned to <c>outputTexture</c>.</param>
/// <param name="additionalTextureFormats">When <c>additionalTexturePropertyIDsToCopy</c> is non-null,
/// this array will be used as <c>TextureFormat</c> at the Texture at the respective property.
/// When <c>additionalTextureFormats</c> is <c>null</c> or when its array size is smaller,
/// <c>textureFormat</c> is used where there exists no corresponding array item.</param>
public static Skin GetRepackedSkin (this Skin o, string newName, Material materialPropertySource, out Material outputMaterial, out Texture2D outputTexture,
int maxAtlasSize = 1024, int padding = 2, TextureFormat textureFormat = SpineTextureFormat, bool mipmaps = UseMipMaps,
bool useOriginalNonrenderables = true, bool clearCache = false,