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HelpURL for main Component types.
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@ -36,6 +36,7 @@ using Spine;
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[ExecuteInEditMode]
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[AddComponentMenu("Spine/SkeletonAnimation")]
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[HelpURL("http://esotericsoftware.com/spine-unity-documentation#Controlling-Animation")]
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public class SkeletonAnimation : SkeletonRenderer, ISkeletonAnimation {
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/// <summary>
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@ -41,6 +41,7 @@ using Spine.Unity.MeshGeneration;
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/// <summary>Renders a skeleton.</summary>
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[ExecuteInEditMode, RequireComponent(typeof(MeshFilter), typeof(MeshRenderer)), DisallowMultipleComponent]
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[HelpURL("http://esotericsoftware.com/spine-unity-documentation#Rendering")]
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public class SkeletonRenderer : MonoBehaviour {
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public delegate void SkeletonRendererDelegate (SkeletonRenderer skeletonRenderer);
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