mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
Bug: wrong blend mode for MeshAttachment (#831)
This commit is contained in:
parent
cee79b7beb
commit
aefd9e4b01
@ -167,6 +167,7 @@ public class SkeletonSprite extends DisplayObject {
|
||||
mesh.setTexCoords(ii, uvs[iii], uvs[iii+1]);
|
||||
}
|
||||
vertexData.numVertices = verticesCount;
|
||||
painter.state.blendMode = blendModes[slot.data.blendMode.ordinal];
|
||||
// FIXME set smoothing/filter
|
||||
painter.batchMesh(mesh);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user