Merge branch '4.1' into 4.2-beta

This commit is contained in:
Mario Zechner 2023-01-16 14:57:11 +01:00
commit ba71af746b
5 changed files with 8 additions and 6 deletions

View File

@ -1,7 +1,8 @@
name: Check format
on:
push:
push:
workflow_dispatch:
jobs:
build:
@ -51,7 +52,8 @@ jobs:
- name: Format
run: |
export CLANGFORMAT=`pwd`/clang/bin/clang-format
export PATH="$PATH:/root/.dotnet/tools"
export PATH="$PATH:/root/.dotnet/tools"
dotnet-format --version
./formatters/format.sh
find . -type f -name '*.cs' -exec perl -pi -e 's/\r\n/\n/g' '{}' +
git diff

View File

@ -41,7 +41,7 @@ jobs:
path: spine-godot/godot/bin/godot.windows.opt.tools.64.exe
godot-editor-linux:
runs-on: ubuntu-18.04
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:

View File

@ -183,7 +183,7 @@ namespace Spine.Unity {
texture = AccessPackedTextureEditor(spriteAtlas);
else
#endif
texture = AccessPackedTexture(sprites);
texture = AccessPackedTexture(sprites);
Material material = materials[0];
#if !UNITY_EDITOR

View File

@ -204,7 +204,7 @@ namespace Spine.Unity {
DestroyImmediate(collider);
else
#endif
Destroy(collider);
Destroy(collider);
}
}
}

View File

@ -208,7 +208,7 @@ namespace Spine.Unity {
DestroyImmediate(collider);
else
#endif
Destroy(collider);
Destroy(collider);
}
}
}