[csharp][java] Added remark about removed findBoneIndex and findSlotIndex methods to changelog. See commit dc9a6ebe.

This commit is contained in:
Harald Csaszar 2021-09-20 17:37:56 +02:00
parent 036b02a917
commit bb7e6a9df4

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@ -74,6 +74,7 @@
* Added proportional spacing mode support for path constraints.
* Added support for uniform scaling for two bone IK.
* Fixed applying a constraint reverting changes from other constraints.
* **Breaking change:** Removed `SkeletonData` and `Skeleton` methods: `FindBoneIndex`, `FindSlotIndex`. Bones and slots have an `Index` field that should be used instead. Be sure to check for e.g. `bone == null` accordingly before accessing `bone.Index`.
### Unity
@ -180,6 +181,7 @@
* Added proportional spacing mode support for path constraints.
* Added support for uniform scaling for two bone IK.
* Fixed applying a constraint reverting changes from other constraints.
* **Breaking change:** Removed `SkeletonData` and `Skeleton` methods: `findBoneIndex`, `findSlotIndex`. Bones and slots have an `index` field that should be used instead.
### libGDX
* Exposed colors in `SkeletonRendererDebug`.