[unity] Fix UI TintBlack shader.

This commit is contained in:
John 2017-10-20 16:51:10 +08:00 committed by GitHub
parent da54111238
commit bdb97a023f

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@ -110,9 +110,9 @@ Shader "Spine/SkeletonGraphic Tint Black (Premultiply Alpha)"
clip (texColor.a - 0.001);
#endif
return (texColor * IN.color) + float4(((1-texColor.rgb) * (_Black.rgb + float3(IN.uv1.r, IN.uv1.g, IN.uv2.r)) * texColor.a*_Color.a*i.vertexColor.a), 0);
return (texColor * IN.color) + float4(((1-texColor.rgb) * (_Black.rgb + float3(IN.uv1.r, IN.uv1.g, IN.uv2.r)) * texColor.a * _Color.a * IN.color.a), 0);
}
ENDCG
}
}
}
}