Merge pull request #30 from flaming0/patch-1

Update spine-cocos2dx.cpp
This commit is contained in:
Nathan Sweet 2013-04-14 03:28:08 -07:00
commit bee85e56ea

View File

@ -192,7 +192,7 @@ CCRect CCSkeleton::boundingBox () {
for (int i = 0; i < skeleton->slotCount; ++i) { for (int i = 0; i < skeleton->slotCount; ++i) {
Slot* slot = skeleton->slots[i]; Slot* slot = skeleton->slots[i];
Attachment* attachment = slot->attachment; Attachment* attachment = slot->attachment;
if (attachment->type != ATTACHMENT_REGION) continue; if (!attachment || attachment->type != ATTACHMENT_REGION) continue;
Cocos2dxRegionAttachment* regionAttachment = SUB_CAST(Cocos2dxRegionAttachment, attachment); Cocos2dxRegionAttachment* regionAttachment = SUB_CAST(Cocos2dxRegionAttachment, attachment);
minX = min(minX, regionAttachment->quad.bl.vertices.x); minX = min(minX, regionAttachment->quad.bl.vertices.x);
minY = min(minY, regionAttachment->quad.bl.vertices.y); minY = min(minY, regionAttachment->quad.bl.vertices.y);