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[unity] Minor: Updated changelog 4.1 section with latest 4.0 addition.
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* Timeline track appearance and Inspector: Tracks now show icons and track colors to make them easier to distinguish. When a Track is selected, the Inspector now shows an editable track name which was previously only editable at the Timeline asset.
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* Added example component `SkeletonRenderTexture` to render a `SkeletonRenderer` to a `RenderTexture`, mainly for proper transparency. Added an example scene named `RenderTexture FadeOut Transparency` that demonstrates usage for a fadeout transparency effect.
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* Added another fadeout example component named `SkeletonRenderTextureFadeout` which takes over transparency fadeout when enabled. You can use this component as-is, attach it in disabled state and enable it to start a fadeout effect.
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* Timeline clips now offer an additional `Alpha` parameter for setting a custom constant mix alpha value other than 1.0, just as `TrackEntry.Alpha`. Defaults to 1.0.
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* **Breaking changes**
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