[cpp] 4.3 porting WIP

This commit is contained in:
Mario Zechner 2025-07-02 15:56:20 +02:00
parent b2305c55e1
commit bfe1f856f7

View File

@ -195,7 +195,7 @@ RenderCommand *SkeletonRenderer::render(Skeleton &skeleton) {
}
worldVertices->setSize(mesh->getWorldVerticesLength(), 0);
mesh->computeWorldVertices(slot, 0, mesh->getWorldVerticesLength(), worldVertices->buffer(), 0, 2);
mesh->computeWorldVertices(skeleton, slot, 0, mesh->getWorldVerticesLength(), worldVertices->buffer(), 0, 2);
verticesCount = (int32_t) (mesh->getWorldVerticesLength() >> 1);
uvs = &mesh->getUVs();
indices = &mesh->getTriangles();