mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 17:26:01 +08:00
[csharp] Port of commit 48355c2: PhysicsConstraint, fixed incorrect subtraction.
This commit is contained in:
parent
48355c2e71
commit
c01994c803
@ -205,7 +205,7 @@ namespace Spine {
|
||||
m = t * p.massInverse;
|
||||
e = p.strength;
|
||||
}
|
||||
float ax = p.wind * skeleton.windX - p.gravity * skeleton.gravityX;
|
||||
float ax = p.wind * skeleton.windX + p.gravity * skeleton.gravityX;
|
||||
float ay = p.wind * skeleton.windY + p.gravity * skeleton.gravityY;
|
||||
float rs = rotateOffset, ss = scaleOffset, h = l / f;
|
||||
if (Spine.Bone.yDown) ay = -ay;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user