[unity] Fixed a compile error on older .NET versions, introduced by last commit 75efe44. See #1765.

This commit is contained in:
Harald Csaszar 2020-10-07 20:33:51 +02:00
parent 75efe44fab
commit c3bfac7edd

View File

@ -302,7 +302,7 @@ namespace Spine.Unity {
var requiredChannels =
AdditionalCanvasShaderChannels.TexCoord1 |
AdditionalCanvasShaderChannels.TexCoord2;
return !canvas.additionalShaderChannels.HasFlag(requiredChannels); // HasFlag returns true if both are set.
return (canvas.additionalShaderChannels & requiredChannels) != requiredChannels;
}
}
}