[unity] Minor cleanup.

This commit is contained in:
pharan 2016-12-17 14:45:58 +08:00
parent b0bdd4f93c
commit c5616a4b55
3 changed files with 3 additions and 5 deletions

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@ -29,7 +29,7 @@
*****************************************************************************/
namespace Spine.Unity {
public delegate void UpdateBonesDelegate (ISkeletonAnimation animatedSkeletonComponent);
public delegate void UpdateBonesDelegate (ISkeletonAnimation animated);
/// <summary>A Spine-Unity Component that animates a Skeleton but not necessarily with a Spine.AnimationState.</summary>
public interface ISkeletonAnimation {

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@ -30,9 +30,6 @@
// Contributed by: Mitch Thompson
using System;
using System.IO;
using System.Collections.Generic;
using UnityEngine;
using Spine;

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@ -28,8 +28,9 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
// Contributed by: Mitch Thompson
using UnityEngine;
using System.Collections;
namespace Spine.Unity {
[RequireComponent(typeof(SkeletonUtilityBone)), ExecuteInEditMode]