This commit is contained in:
badlogic 2019-09-23 16:03:54 +02:00
commit cd68175c65

View File

@ -310,7 +310,7 @@ namespace Spine.Unity.Editor {
string dir = Path.GetDirectoryName(skeletonPath);
#if SPINE_TK2D
IngestSpineProject(loadedAsset, compatibilityProblems, null);
IngestSpineProject(loadedAsset, null);
#else
var localAtlases = FindAtlasesAtPath(dir);
var requiredPaths = GetRequiredAtlasRegions(skeletonPath);