[godot] Another build script fix.

This commit is contained in:
Mario Zechner 2024-10-17 12:12:09 +02:00
parent da3fa70d97
commit cf5b340210

View File

@ -142,8 +142,8 @@ elif [ "$platform" = "web" ]; then
mv bin/godot.web.template_debug.wasm32.dlink.zip bin/web_dlink_debug.zip
scons platform=web tools=no threads=no dlink_enabled=yes target=template_release custom_modules="../spine_godot" --jobs=$cpus
scons platform=web tools=no threads=no dlink_enabled=yes target=template_debug custom_modules="../spine_godot" --jobs=$cpus
mv bin/godot.web.template_release.wasm32.dlink.nothreads.zip bin/web_dlink_nothreads_release.zip
mv bin/godot.web.template_debug.wasm32.dlink.nothreads.zip bin/web_dlink_nothreads_debug.zip
mv bin/godot.web.template_release.wasm32.nothreads.dlink.zip bin/web_dlink_nothreads_release.zip
mv bin/godot.web.template_debug.wasm32.nothreads.dlink.zip bin/web_dlink_nothreads_debug.zip
elif [ "$platform" = "android" ]; then
# --- ANROID ---
# generates android_release.apk, android_debug.apk, android_source.zip