[ts][phaser-v4] Prevent Spine game object to clear webgl. See #3008.

This commit is contained in:
Davide Tantillo 2026-01-13 15:34:56 +01:00
parent dd6fae39db
commit d06d0c1406

View File

@ -362,7 +362,7 @@ export class SpineGameObject extends DepthMixin(
if (newType) {
// Ensure framebuffer is properly set up.
if (drawingContext.renderer.renderNodes.currentBatchDrawingContext !== drawingContext) {
drawingContext.use();
drawingContext.renderer.renderNodes.finishBatch();
drawingContext.beginDraw();
}