Fixed raptor demo dust.

This commit is contained in:
NathanSweet 2017-09-13 00:33:41 +02:00
parent 5bccbce94b
commit d12251ae19

View File

@ -48,6 +48,7 @@ var spritesheetsDemo = function(loadingComplete, bgColor) {
skeleton = new spine.Skeleton(skeletonData);
var stateData = new spine.AnimationStateData(skeleton.data);
stateData.defaultMix = 0.5;
stateData.setMix("jump", "walk", 0.3);
animationState = new spine.AnimationState(stateData);
animationState.setAnimation(0, "walk", true);
animationState.apply(skeleton);
@ -107,7 +108,7 @@ var spritesheetsDemo = function(loadingComplete, bgColor) {
function resize () {
renderer.camera.position.x = offset.x + viewportWidth / 2 - 25;
renderer.camera.position.y = offset.y + viewportHeight / 2 - 160;
renderer.camera.position.y = offset.y + viewportHeight / 2 - 100;
renderer.camera.viewportWidth = viewportWidth * 1.2;
renderer.camera.viewportHeight = viewportHeight * 1.2;
renderer.resize(spine.webgl.ResizeMode.Fit);