mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
Fix format-xx.sh files wrt logging, add proper Swift formatting configuration.
This commit is contained in:
parent
0dd86dfdc1
commit
d409ff23ff
@ -27,7 +27,7 @@ let package = Package(
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.byName(
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name: "Spine",
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condition: .when(platforms: [
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.iOS,
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.iOS
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])
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),
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"SpineCppLite",
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@ -38,7 +38,7 @@ let package = Package(
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.target(
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name: "Spine",
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dependencies: [
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"SpineCppLite", "SpineShadersStructs"
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"SpineCppLite", "SpineShadersStructs",
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],
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path: "spine-ios/Sources/Spine"
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),
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@ -46,13 +46,13 @@ let package = Package(
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name: "SpineCppLite",
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path: "spine-ios/Sources/SpineCppLite",
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linkerSettings: [
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.linkedLibrary("c++"),
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.linkedLibrary("c++")
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]
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),
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.systemLibrary(
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name: "SpineShadersStructs",
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path: "spine-ios/Sources/SpineShadersStructs"
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)
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),
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],
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cxxLanguageStandard: .cxx11
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)
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52
formatters/.swift-format
Normal file
52
formatters/.swift-format
Normal file
@ -0,0 +1,52 @@
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{
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"version": 1,
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"lineLength": 150,
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"indentation": {
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"spaces": 4
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},
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"tabWidth": 4,
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"maximumBlankLines": 2,
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"respectsExistingLineBreaks": true,
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"lineBreakBeforeControlFlowKeywords": false,
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"lineBreakBeforeEachArgument": false,
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"lineBreakBeforeEachGenericRequirement": false,
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"prioritizeKeepingFunctionOutputTogether": true,
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"indentConditionalCompilationBlocks": true,
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"lineBreakAroundMultilineExpressionChainComponents": false,
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"rules": {
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"AllPublicDeclarationsHaveDocumentation": false,
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"AlwaysUseLowerCamelCase": true,
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"AmbiguousTrailingClosureOverload": true,
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"BeginDocumentationCommentWithOneLineSummary": false,
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"DoNotUseSemicolons": true,
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"DontRepeatTypeInStaticProperties": true,
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"FileScopedDeclarationPrivacy": true,
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"FullyIndirectEnum": true,
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"GroupNumericLiterals": true,
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"IdentifiersMustBeASCII": true,
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"NeverForceUnwrap": false,
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"NeverUseForceTry": false,
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"NeverUseImplicitlyUnwrappedOptionals": false,
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"NoAccessLevelOnExtensionDeclaration": true,
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"NoBlockComments": true,
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"NoCasesWithOnlyFallthrough": true,
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"NoEmptyTrailingClosureParentheses": true,
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"NoLabelsInCasePatterns": true,
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"NoLeadingUnderscores": false,
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"NoParensAroundConditions": true,
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"NoVoidReturnOnFunctionSignature": true,
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"OneCasePerLine": true,
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"OneVariableDeclarationPerLine": true,
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"OnlyOneTrailingClosureArgument": false,
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"OrderedImports": true,
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"ReturnVoidInsteadOfEmptyTuple": true,
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"UseEarlyExits": false,
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"UseLetInEveryBoundCaseVariable": true,
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"UseShorthandTypeNames": true,
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"UseSingleLinePropertyGetter": true,
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"UseSynthesizedInitializer": true,
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"UseTripleSlashForDocumentationComments": true,
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"UseWhereClausesInForLoops": false,
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"ValidateDocumentationComments": false
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}
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}
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@ -1,16 +1,21 @@
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#!/bin/bash
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set -e
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# Format C/C++ files with clang-format
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echo "Formatting C/C++ files..."
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dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
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# Source logging utilities
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source "$dir/logging/logging.sh"
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log_title "C/C++ Formatting"
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# Store original directory
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pushd "$dir" > /dev/null
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if [ ! -f ".clang-format" ]; then
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echo "Error: .clang-format not found in formatters directory"
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log_action "Checking for formatters/.clang-format"
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if [ -f ".clang-format" ]; then
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log_ok
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else
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log_fail
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popd > /dev/null
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exit 1
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fi
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@ -22,47 +27,47 @@ cpp_dirs=(
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"../spine-cpp/src/spine"
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"../spine-cpp/spine-cpp-lite"
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"../spine-cpp/tests"
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# spine-c
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"../spine-c/include"
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"../spine-c/src"
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"../spine-c/src/generated"
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"../spine-c/tests"
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# spine-godot
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"../spine-godot/spine_godot"
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# spine-ue
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"../spine-ue/Source/SpineUE"
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"../spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Public"
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"../spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Private"
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"../spine-ue/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public"
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"../spine-ue/Plugins/SpinePlugin/Source/SpineEditorPlugin/Private"
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# spine-glfw
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"../spine-glfw/src"
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"../spine-glfw/example"
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# spine-sdl
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"../spine-sdl/src"
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"../spine-sdl/example"
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# spine-sfml
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"../spine-sfml/c/src/spine"
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"../spine-sfml/c/example"
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"../spine-sfml/cpp/src/spine"
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"../spine-sfml/cpp/example"
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# spine-cocos2dx
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"../spine-cocos2dx/spine-cocos2dx/src/spine"
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"../spine-cocos2dx/example/Classes"
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# spine-ios
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"../spine-ios/Sources/SpineCppLite"
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"../spine-ios/Sources/SpineCppLite/include"
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"../spine-ios/Sources/SpineShadersStructs"
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"../spine-ios/Example/Spine iOS Example"
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# spine-flutter
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"../spine-flutter/ios/Classes"
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"../spine-flutter/macos/Classes"
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@ -86,22 +91,16 @@ for cpp_dir in "${cpp_dirs[@]}"; do
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fi
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done
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echo "Found ${#files[@]} C/C++ files to format"
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# Format all files in one call - works for both Docker and native
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echo "Formatting ${#files[@]} files..."
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if ! clang-format -i -style=file:".clang-format" "${files[@]}" 2>&1; then
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echo "Error: clang-format failed"
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errors=1
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log_action "Formatting ${#files[@]} C/C++ files"
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if FORMAT_OUTPUT=$(clang-format -i -style=file:".clang-format" "${files[@]}" 2>&1); then
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log_ok
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else
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errors=0
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log_fail
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log_error_output "$FORMAT_OUTPUT"
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popd > /dev/null
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exit 1
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fi
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if [ $errors -gt 0 ]; then
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echo "Completed with $errors errors"
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fi
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echo "C/C++ formatting complete"
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# Return to original directory
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popd > /dev/null
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@ -1,48 +1,66 @@
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#!/bin/bash
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set -e
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# Format C# files with dotnet-format
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echo "Formatting C# files..."
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dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
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# Source logging utilities
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source "$dir/logging/logging.sh"
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log_title "C# Formatting"
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if command -v dotnet &> /dev/null; then
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# Store original directory
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pushd "$dir" > /dev/null
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# Copy .editorconfig to C# directories
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cp .editorconfig ../spine-csharp/ 2>/dev/null || true
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cp .editorconfig ../spine-monogame/ 2>/dev/null || true
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cp .editorconfig ../spine-unity/ 2>/dev/null || true
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# Format spine-csharp
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log_action "Formatting spine-csharp"
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pushd ../spine-csharp > /dev/null
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dotnet format spine-csharp.csproj --no-restore --verbosity quiet 2>/dev/null || echo "Warning: Some issues with spine-csharp formatting"
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if DOTNET_OUTPUT=$(dotnet format spine-csharp.csproj --no-restore --verbosity quiet 2>&1); then
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log_ok
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else
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log_warn
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log_detail "$DOTNET_OUTPUT"
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fi
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popd > /dev/null
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# Format spine-monogame
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log_action "Formatting spine-monogame"
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pushd ../spine-monogame > /dev/null
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dotnet format --no-restore --verbosity quiet 2>/dev/null || echo "Warning: Some issues with spine-monogame formatting"
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if DOTNET_OUTPUT=$(dotnet format --no-restore --verbosity quiet 2>&1); then
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log_ok
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else
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log_warn
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log_detail "$DOTNET_OUTPUT"
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fi
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popd > /dev/null
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# Format spine-unity - look for .cs files directly
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if [ -d ../spine-unity ]; then
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echo "Formatting spine-unity C# files directly..."
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pushd ../spine-unity > /dev/null
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# Find all .cs files and format them using dotnet format whitespace
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log_action "Formatting spine-unity C# files"
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pushd ../spine-unity > /dev/null
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# Find all .cs files and format them using dotnet format whitespace
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cs_files=$(find . -name "*.cs" -type f -not -path "./Library/*" -not -path "./Temp/*" -not -path "./obj/*" -not -path "./bin/*" | wc -l | tr -d ' ')
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if [ "$cs_files" -gt 0 ]; then
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find . -name "*.cs" -type f -not -path "./Library/*" -not -path "./Temp/*" -not -path "./obj/*" -not -path "./bin/*" | while read -r file; do
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dotnet format whitespace --include "$file" --no-restore 2>/dev/null || true
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done
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popd > /dev/null
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log_ok
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else
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log_skip
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fi
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popd > /dev/null
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# Clean up .editorconfig files
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rm -f ../spine-csharp/.editorconfig
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rm -f ../spine-monogame/.editorconfig
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rm -f ../spine-unity/.editorconfig
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# Return to original directory
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popd > /dev/null
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else
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echo "Warning: dotnet not found. Skipping C# formatting."
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log_fail
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log_error_output "dotnet not found. Please install .NET SDK to format C# files."
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exit 1
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fi
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@ -1,22 +1,44 @@
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#!/bin/bash
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set -e
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# Format Dart files
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echo "Formatting Dart files..."
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dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
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# Source logging utilities
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source "$dir/logging/logging.sh"
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log_title "Dart Formatting"
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# Store original directory
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pushd "$dir" > /dev/null
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if command -v dart &> /dev/null; then
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find .. -name "*.dart" \
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dart_files=$(find .. -name "*.dart" \
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-not -path "*/.*" \
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-not -path "*/node_modules/*" \
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-not -path "*/build/*" \
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-exec dart format --page-width 120 {} +
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-not -path "*/build/*" | wc -l | tr -d ' ')
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if [ "$dart_files" -gt 0 ]; then
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log_action "Formatting $dart_files Dart files"
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if DART_OUTPUT=$(find .. -name "*.dart" \
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-not -path "*/.*" \
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-not -path "*/node_modules/*" \
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-not -path "*/build/*" \
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-exec dart format --page-width 120 {} + 2>&1); then
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log_ok
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else
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log_fail
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log_error_output "$DART_OUTPUT"
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popd > /dev/null
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exit 1
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fi
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else
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log_action "Formatting Dart files"
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log_skip
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fi
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else
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echo "Warning: dart not found. Skipping Dart formatting."
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log_fail
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log_error_output "dart not found. Please install Dart SDK to format Dart files."
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exit 1
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fi
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# Return to original directory
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@ -1,21 +1,45 @@
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#!/bin/bash
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set -e
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# Format Haxe files
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echo "Formatting Haxe files..."
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dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
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# Source logging utilities
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source "$dir/logging/logging.sh"
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log_title "Haxe Formatting"
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# Store original directory
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pushd "$dir" > /dev/null
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if command -v haxelib &> /dev/null && haxelib list formatter &> /dev/null; then
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# Format spine-haxe directory
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if [ -d ../spine-haxe ]; then
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haxelib run formatter -s ../spine-haxe
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if command -v haxelib &> /dev/null; then
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log_action "Checking Haxe formatter availability"
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if HAXELIB_OUTPUT=$(haxelib list formatter 2>&1); then
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log_ok
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# Format spine-haxe directory
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if [ -d ../spine-haxe ]; then
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log_action "Formatting spine-haxe directory"
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if FORMATTER_OUTPUT=$(haxelib run formatter -s ../spine-haxe 2>&1); then
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log_ok
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else
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log_fail
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log_error_output "$FORMATTER_OUTPUT"
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popd > /dev/null
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exit 1
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fi
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else
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log_action "Formatting spine-haxe directory"
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log_skip
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fi
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else
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log_fail
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log_error_output "Haxe formatter not found. Install with: haxelib install formatter"
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exit 1
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fi
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else
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echo "Warning: haxe formatter not found. Install with: haxelib install formatter"
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log_fail
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log_error_output "haxelib not found. Please install Haxe to format Haxe files."
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exit 1
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fi
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# Return to original directory
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@ -1,11 +1,13 @@
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#!/bin/bash
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set -e
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# Format Java files with Eclipse formatter
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echo "Formatting Java files..."
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dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
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# Source logging utilities
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source "$dir/logging/logging.sh"
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log_title "Java Formatting"
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# Store original directory
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pushd "$dir" > /dev/null
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@ -14,9 +16,17 @@ jar_file="eclipse-formatter/target/eclipse-formatter-1.0.0-jar-with-dependencies
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src_file="eclipse-formatter/src/main/java/com/esotericsoftware/spine/formatter/EclipseFormatter.java"
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if [ ! -f "$jar_file" ] || [ "$src_file" -nt "$jar_file" ]; then
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echo "Building Eclipse formatter..."
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log_action "Building Eclipse formatter"
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pushd eclipse-formatter > /dev/null
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mvn -q clean package
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if MVN_OUTPUT=$(mvn -q clean package 2>&1); then
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log_ok
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else
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log_fail
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log_error_output "$MVN_OUTPUT"
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popd > /dev/null
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popd > /dev/null
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exit 1
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fi
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popd > /dev/null
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fi
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@ -30,13 +40,22 @@ java_files=$(find ../spine-libgdx ../spine-android -name "*.java" -type f \
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# Run the formatter
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if [ -n "$java_files" ]; then
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echo "Running Eclipse formatter on Java files..."
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java -jar eclipse-formatter/target/eclipse-formatter-1.0.0-jar-with-dependencies.jar \
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java_count=$(echo "$java_files" | wc -l | tr -d ' ')
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log_action "Formatting $java_count Java files"
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if FORMATTER_OUTPUT=$(java -jar eclipse-formatter/target/eclipse-formatter-1.0.0-jar-with-dependencies.jar \
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eclipse-formatter.xml \
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$java_files
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$java_files 2>&1); then
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log_ok
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else
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log_fail
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log_error_output "$FORMATTER_OUTPUT"
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popd > /dev/null
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exit 1
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fi
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else
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log_action "Formatting Java files"
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log_skip
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fi
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echo "Java formatting complete"
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# Return to original directory
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popd > /dev/null
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@ -1,22 +1,45 @@
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#!/bin/bash
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set -e
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# Format Swift files
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echo "Formatting Swift files..."
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dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
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|
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# Source logging utilities
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source "$dir/logging/logging.sh"
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log_title "Swift Formatting"
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# Store original directory
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pushd "$dir" > /dev/null
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if command -v swift-format &> /dev/null; then
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find .. -name "*.swift" \
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swift_files=$(find .. -name "*.swift" -type f \
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-not -path "*/.*" \
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-not -path "*/build/*" \
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-not -path "*/DerivedData/*" \
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| xargs swift-format -i
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-not -path "*/DerivedData/*" | wc -l | tr -d ' ')
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if [ "$swift_files" -gt 0 ]; then
|
||||
log_action "Formatting $swift_files Swift files"
|
||||
if SWIFT_OUTPUT=$(find .. -name "*.swift" -type f \
|
||||
-not -path "*/.*" \
|
||||
-not -path "*/build/*" \
|
||||
-not -path "*/DerivedData/*" \
|
||||
-print0 | xargs -0 swift-format --in-place --configuration .swift-format 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "$SWIFT_OUTPUT"
|
||||
popd > /dev/null
|
||||
exit 1
|
||||
fi
|
||||
else
|
||||
log_action "Formatting Swift files"
|
||||
log_skip
|
||||
fi
|
||||
else
|
||||
echo "Warning: swift-format not found. Install from https://github.com/apple/swift-format"
|
||||
log_fail
|
||||
log_error_output "swift-format not found. Install via brew install swift-format"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Return to original directory
|
||||
|
||||
@ -1,29 +1,53 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
# Format TypeScript files with tsfmt
|
||||
echo "Formatting TypeScript files..."
|
||||
|
||||
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
|
||||
|
||||
# Source logging utilities
|
||||
source "$dir/logging/logging.sh"
|
||||
|
||||
log_title "TypeScript Formatting"
|
||||
|
||||
# Store original directory
|
||||
pushd "$dir" > /dev/null
|
||||
|
||||
# Check if tsfmt.json files match
|
||||
if ! cmp -s ../spine-ts/tsfmt.json ../tests/tsfmt.json; then
|
||||
echo -e "\033[1;31mERROR: spine-ts/tsfmt.json and tests/tsfmt.json differ!\033[0m"
|
||||
echo -e "\033[1;31mPlease sync them to ensure consistent formatting.\033[0m"
|
||||
log_action "Checking tsfmt.json consistency"
|
||||
if CMP_OUTPUT=$(cmp -s ../spine-ts/tsfmt.json ../tests/tsfmt.json 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "spine-ts/tsfmt.json and tests/tsfmt.json differ!"
|
||||
log_detail "Please sync them to ensure consistent formatting."
|
||||
popd > /dev/null
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Format TypeScript files
|
||||
log_action "Formatting spine-ts TypeScript files"
|
||||
pushd ../spine-ts > /dev/null
|
||||
npm run format
|
||||
if NPM_OUTPUT=$(npm run format 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "$NPM_OUTPUT"
|
||||
popd > /dev/null
|
||||
popd > /dev/null
|
||||
exit 1
|
||||
fi
|
||||
popd > /dev/null
|
||||
|
||||
log_action "Formatting tests TypeScript files"
|
||||
pushd ../tests > /dev/null
|
||||
npm run format
|
||||
if NPM_OUTPUT=$(npm run format 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "$NPM_OUTPUT"
|
||||
popd > /dev/null
|
||||
popd > /dev/null
|
||||
exit 1
|
||||
fi
|
||||
popd > /dev/null
|
||||
|
||||
# Return to original directory
|
||||
|
||||
@ -89,7 +89,8 @@ while [[ $# -gt 0 ]]; do
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
log_fail "Unknown option: $1"
|
||||
log_fail
|
||||
log_error_output "Unknown option: $1"
|
||||
log_detail "Use --help for usage information"
|
||||
exit 1
|
||||
;;
|
||||
@ -98,54 +99,33 @@ done
|
||||
|
||||
log_title "Code Formatting"
|
||||
|
||||
# Call individual formatter scripts
|
||||
# Call individual formatter scripts (they handle their own logging)
|
||||
if [ "$FORMAT_CPP" = true ]; then
|
||||
log_section "C/C++"
|
||||
log_action "Formatting C/C++ files"
|
||||
"$dir/format-cpp.sh"
|
||||
log_ok "C/C++ formatting completed"
|
||||
fi
|
||||
|
||||
if [ "$FORMAT_JAVA" = true ]; then
|
||||
log_section "Java"
|
||||
log_action "Formatting Java files"
|
||||
"$dir/format-java.sh"
|
||||
log_ok "Java formatting completed"
|
||||
fi
|
||||
|
||||
if [ "$FORMAT_CSHARP" = true ]; then
|
||||
log_section "C#"
|
||||
log_action "Formatting C# files"
|
||||
"$dir/format-csharp.sh"
|
||||
log_ok "C# formatting completed"
|
||||
fi
|
||||
|
||||
if [ "$FORMAT_TS" = true ]; then
|
||||
log_section "TypeScript"
|
||||
log_action "Formatting TypeScript files"
|
||||
"$dir/format-ts.sh"
|
||||
log_ok "TypeScript formatting completed"
|
||||
fi
|
||||
|
||||
if [ "$FORMAT_DART" = true ]; then
|
||||
log_section "Dart"
|
||||
log_action "Formatting Dart files"
|
||||
"$dir/format-dart.sh"
|
||||
log_ok "Dart formatting completed"
|
||||
fi
|
||||
|
||||
if [ "$FORMAT_HAXE" = true ]; then
|
||||
log_section "Haxe"
|
||||
log_action "Formatting Haxe files"
|
||||
"$dir/format-haxe.sh"
|
||||
log_ok "Haxe formatting completed"
|
||||
fi
|
||||
|
||||
if [ "$FORMAT_SWIFT" = true ]; then
|
||||
log_section "Swift"
|
||||
log_action "Formatting Swift files"
|
||||
"$dir/format-swift.sh"
|
||||
log_ok "Swift formatting completed"
|
||||
fi
|
||||
|
||||
log_summary "✓ All formatting completed"
|
||||
@ -43,42 +43,41 @@ NC='\033[0m' # No Color
|
||||
|
||||
# Design principles:
|
||||
# 1. Minimal visual noise - use color sparingly for emphasis
|
||||
# 2. Clear hierarchy - different levels of information have different treatments
|
||||
# 2. Clear hierarchy - different levels of information have different treatments
|
||||
# 3. Consistent spacing - clean vertical rhythm
|
||||
# 4. Accessible - readable without colors
|
||||
|
||||
# Main header for script/tool name
|
||||
log_title() {
|
||||
echo ""
|
||||
echo -e "${BOLD}$1${NC}"
|
||||
echo ""
|
||||
echo -e "${GREEN}${BOLD}$1${NC}"
|
||||
}
|
||||
|
||||
# Section headers for major phases
|
||||
log_section() {
|
||||
echo -e "${BOLD}${BLUE}$1${NC}"
|
||||
}
|
||||
|
||||
# Individual actions/steps
|
||||
# Individual actions/steps - inline result format
|
||||
log_action() {
|
||||
echo -e " $1..."
|
||||
echo -n " $1... "
|
||||
}
|
||||
|
||||
# Results - success/failure/info
|
||||
# Results - success/failure/info (on same line)
|
||||
log_ok() {
|
||||
echo -e " ${GREEN}✓${NC} $1"
|
||||
echo -e "${GREEN}✓${NC}"
|
||||
}
|
||||
|
||||
log_fail() {
|
||||
echo -e " ${RED}✗${NC} $1"
|
||||
echo -e "${RED}✗${NC}"
|
||||
}
|
||||
|
||||
log_warn() {
|
||||
echo -e " ${YELLOW}!${NC} $1"
|
||||
echo -e "${YELLOW}!${NC}"
|
||||
}
|
||||
|
||||
log_skip() {
|
||||
echo -e " ${GRAY}-${NC} $1"
|
||||
echo -e "${GRAY}-${NC}"
|
||||
}
|
||||
|
||||
# For errors, show full output prominently (not grayed)
|
||||
log_error_output() {
|
||||
echo "$1"
|
||||
}
|
||||
|
||||
# Final summary
|
||||
|
||||
@ -18,48 +18,51 @@ This guide defines the terminal output style for all bash scripts in the Spine R
|
||||
- **Usage**: Once at the beginning of script execution
|
||||
|
||||
```bash
|
||||
log_title "Spine-C++ Test"
|
||||
log_title "Spine-C++ Build"
|
||||
```
|
||||
|
||||
### 2. Section (`log_section`)
|
||||
- **Purpose**: Major phases or groups of operations
|
||||
- **Style**: Bold blue text, no extra spacing
|
||||
- **Usage**: Build, Test, Deploy, etc.
|
||||
|
||||
```bash
|
||||
log_section "Build"
|
||||
log_section "Test"
|
||||
```
|
||||
|
||||
### 3. Action (`log_action`)
|
||||
- **Purpose**: Individual operations in progress
|
||||
- **Style**: Indented, followed by "..."
|
||||
- **Usage**: Before starting an operation
|
||||
### 2. Action + Result (inline format)
|
||||
- **Purpose**: Individual operations with immediate result
|
||||
- **Style**: Action on same line as result for density
|
||||
- **Usage**: `log_action` followed immediately by `log_ok/fail/warn/skip`
|
||||
|
||||
```bash
|
||||
log_action "Building all variants"
|
||||
log_action "Testing headless-test"
|
||||
log_ok # Green ✓ on same line
|
||||
|
||||
log_action "Testing headless-test"
|
||||
log_fail # Red ✗ on same line
|
||||
```
|
||||
|
||||
### 4. Results
|
||||
- **Purpose**: Outcome of operations
|
||||
- **Style**: Indented with colored symbols
|
||||
**Results**:
|
||||
- `log_ok` - Green ✓ (success)
|
||||
- `log_fail` - Red ✗ (failure)
|
||||
- `log_warn` - Yellow ! (warning)
|
||||
- `log_skip` - Gray - (skipped)
|
||||
|
||||
### 4. Error Output (`log_error_output`)
|
||||
- **Purpose**: Full error output when operations fail
|
||||
- **Style**: Normal text (not grayed), prominent
|
||||
- **Usage**: Show command output after failures
|
||||
|
||||
```bash
|
||||
log_ok "Build completed" # Green ✓
|
||||
log_fail "Build failed" # Red ✗
|
||||
log_warn "Deprecated feature" # Yellow !
|
||||
log_skip "Not supported on macOS" # Gray -
|
||||
log_action "Building"
|
||||
if BUILD_OUTPUT=$(command 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "$BUILD_OUTPUT"
|
||||
fi
|
||||
```
|
||||
|
||||
### 5. Detail (`log_detail`)
|
||||
- **Purpose**: Secondary information, error output, debug info
|
||||
- **Purpose**: Secondary information, debug info (not errors)
|
||||
- **Style**: Gray text, indented
|
||||
- **Usage**: Additional context, error messages
|
||||
- **Usage**: Additional context, platform info
|
||||
|
||||
```bash
|
||||
log_detail "Platform: Darwin"
|
||||
log_detail "$ERROR_OUTPUT"
|
||||
log_detail "Branch: main"
|
||||
```
|
||||
|
||||
### 6. Summary (`log_summary`)
|
||||
@ -78,58 +81,90 @@ log_summary "✗ Tests failed (3/5)"
|
||||
#!/bin/bash
|
||||
source ../formatters/logging/logging.sh
|
||||
|
||||
log_title "Spine-C++ Test"
|
||||
log_title "Spine-C++ Build"
|
||||
log_detail "Platform: $(uname)"
|
||||
|
||||
log_section "Build"
|
||||
log_action "Building all variants"
|
||||
if BUILD_OUTPUT=$(./build.sh clean release 2>&1); then
|
||||
log_ok "Build completed"
|
||||
log_action "Configuring debug build"
|
||||
if CMAKE_OUTPUT=$(cmake --preset=debug . 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail "Build failed"
|
||||
log_detail "$BUILD_OUTPUT"
|
||||
log_fail
|
||||
log_error_output "$CMAKE_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Test"
|
||||
log_action "Testing headless-test"
|
||||
if test_result; then
|
||||
log_ok "headless-test"
|
||||
log_action "Building"
|
||||
if BUILD_OUTPUT=$(cmake --build --preset=debug 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail "headless-test - execution failed"
|
||||
log_detail "$error_output"
|
||||
log_fail
|
||||
log_error_output "$BUILD_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_summary "✓ All tests passed (2/2)"
|
||||
log_summary "✓ Build successful"
|
||||
```
|
||||
|
||||
## Output Preview
|
||||
|
||||
**Success case:**
|
||||
```
|
||||
Spine-C++ Test
|
||||
|
||||
Spine-C++ Build
|
||||
Platform: Darwin
|
||||
|
||||
Build
|
||||
Building all variants...
|
||||
✓ Build completed
|
||||
Configuring debug build... ✓
|
||||
Building... ✓
|
||||
|
||||
Test
|
||||
Testing headless-test...
|
||||
✓ headless-test
|
||||
Testing headless-test-nostdcpp...
|
||||
✓ headless-test-nostdcpp
|
||||
✓ Build successful
|
||||
```
|
||||
|
||||
✓ All tests passed (2/2)
|
||||
**Failure case:**
|
||||
```
|
||||
Spine-C++ Build
|
||||
Platform: Darwin
|
||||
|
||||
Configuring debug build... ✗
|
||||
CMake Error: Could not find cmake file...
|
||||
(full error output shown prominently)
|
||||
```
|
||||
|
||||
## Error Handling Best Practices
|
||||
|
||||
1. **Capture output**: Use `OUTPUT=$(command 2>&1)` to capture both stdout and stderr
|
||||
2. **Check exit codes**: Always check if critical operations succeeded
|
||||
3. **Show details on failure**: Use `log_detail` to show error output
|
||||
2. **Check exit codes**: Always check if critical operations succeeded
|
||||
3. **Show errors prominently**: Use `log_error_output` for command failures (not grayed)
|
||||
4. **Fail fast**: Exit immediately on critical failures
|
||||
5. **Clear error messages**: Make failure reasons obvious
|
||||
5. **Use inline results**: `log_action` + `log_ok/fail` for dense, scannable output
|
||||
|
||||
## Calling Other Scripts
|
||||
|
||||
When calling other bash scripts that have their own logging:
|
||||
|
||||
1. **Trust their logging**: Don't wrap calls in redundant log actions
|
||||
2. **Capture output for errors**: Use `OUTPUT=$(script.sh 2>&1)` to capture output and only show on failure
|
||||
3. **Let them handle success**: Avoid "script completed" messages when the script shows its own status
|
||||
|
||||
**Good**:
|
||||
```bash
|
||||
# Let the script handle its own logging
|
||||
../formatters/format.sh cpp
|
||||
|
||||
# Or capture output and only show on error
|
||||
if output=$(./setup.sh 2>&1); then
|
||||
log_ok "Setup completed"
|
||||
else
|
||||
log_fail "Setup failed"
|
||||
log_detail "$output"
|
||||
fi
|
||||
```
|
||||
|
||||
**Avoid**:
|
||||
```bash
|
||||
# This creates duplicate logging
|
||||
log_action "Formatting C++ files"
|
||||
../formatters/format.sh cpp
|
||||
log_ok "C++ formatting completed"
|
||||
```
|
||||
|
||||
```bash
|
||||
if BUILD_OUTPUT=$(./build.sh clean release 2>&1); then
|
||||
|
||||
@ -34,34 +34,30 @@ fi
|
||||
|
||||
# Run codegen if requested
|
||||
if [ "$1" = "codegen" ]; then
|
||||
log_title "Spine-C Code Generation"
|
||||
|
||||
log_section "Generate"
|
||||
log_title "spine-c code generation"
|
||||
|
||||
log_action "Generating C bindings"
|
||||
if CODEGEN_OUTPUT=$(npx -y tsx codegen/src/index.ts 2>&1); then
|
||||
log_ok "Code generation completed"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Code generation failed"
|
||||
log_detail "$CODEGEN_OUTPUT"
|
||||
log_fail
|
||||
log_error_output "$CODEGEN_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Format"
|
||||
log_action "Formatting generated C++ files"
|
||||
|
||||
../formatters/format.sh cpp
|
||||
|
||||
|
||||
log_summary "✓ Code generation successful"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
log_title "Spine-C Build"
|
||||
log_title "spine-c build"
|
||||
|
||||
# Clean only if explicitly requested
|
||||
if [ "$1" = "clean" ]; then
|
||||
log_section "Clean"
|
||||
log_action "Removing build directory"
|
||||
log_action "Cleaning build directory"
|
||||
rm -rf build
|
||||
log_ok "Cleaned"
|
||||
log_ok
|
||||
fi
|
||||
|
||||
# Determine build type
|
||||
@ -71,23 +67,21 @@ if [ "$1" = "release" ]; then
|
||||
fi
|
||||
|
||||
# Configure and build
|
||||
log_section "Configure"
|
||||
log_action "Configuring $BUILD_TYPE build"
|
||||
if CMAKE_OUTPUT=$(cmake --preset=$BUILD_TYPE . 2>&1); then
|
||||
log_ok "Configured"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Configuration failed"
|
||||
log_detail "$CMAKE_OUTPUT"
|
||||
log_fail
|
||||
log_error_output "$CMAKE_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Build"
|
||||
log_action "Building"
|
||||
if BUILD_OUTPUT=$(cmake --build --preset=$BUILD_TYPE 2>&1); then
|
||||
log_ok "Build completed"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Build failed"
|
||||
log_detail "$BUILD_OUTPUT"
|
||||
log_fail
|
||||
log_error_output "$BUILD_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
@ -33,34 +33,31 @@ for arg in "$@"; do
|
||||
esac
|
||||
done
|
||||
|
||||
log_title "Spine-C++ Build"
|
||||
log_title "spine-cpp build"
|
||||
|
||||
# Clean if requested
|
||||
if [ "$CLEAN" = "true" ]; then
|
||||
log_section "Clean"
|
||||
log_action "Removing build directory"
|
||||
log_action "Cleaning build directory"
|
||||
rm -rf build
|
||||
log_ok "Cleaned"
|
||||
log_ok
|
||||
fi
|
||||
|
||||
# Configure and build
|
||||
log_section "Configure"
|
||||
log_action "Configuring $BUILD_TYPE build"
|
||||
if CMAKE_OUTPUT=$(cmake --preset=$BUILD_TYPE $NOFILEIO . 2>&1); then
|
||||
log_ok "Configured"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Configuration failed"
|
||||
log_detail "$CMAKE_OUTPUT"
|
||||
log_fail
|
||||
log_error_output "$CMAKE_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Build"
|
||||
log_action "Building"
|
||||
if BUILD_OUTPUT=$(cmake --build --preset=$BUILD_TYPE 2>&1); then
|
||||
log_ok "Build completed"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Build failed"
|
||||
log_detail "$BUILD_OUTPUT"
|
||||
log_fail
|
||||
log_error_output "$BUILD_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
@ -3,7 +3,7 @@
|
||||
#
|
||||
# Tests all spine-cpp build variants with spineboy example data:
|
||||
# - headless-test (regular dynamic)
|
||||
# - headless-test-nostdcpp (nostdcpp dynamic)
|
||||
# - headless-test-nostdcpp (nostdcpp dynamic)
|
||||
# - headless-test-static (regular static, Linux only)
|
||||
# - headless-test-nostdcpp-static (nostdcpp static, Linux only)
|
||||
|
||||
@ -35,7 +35,6 @@ EXPECTED_OUTPUT="=== SKELETON DATA ===
|
||||
log_title "Spine-C++ Test"
|
||||
log_detail "Platform: $(uname)"
|
||||
|
||||
log_section "Build"
|
||||
log_action "Building all variants"
|
||||
if BUILD_OUTPUT=$(./build.sh clean release 2>&1); then
|
||||
log_ok "Build completed"
|
||||
@ -45,8 +44,6 @@ else
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Test"
|
||||
|
||||
test_count=0
|
||||
pass_count=0
|
||||
|
||||
@ -54,12 +51,12 @@ for exe in build/headless-test*; do
|
||||
if [ -f "$exe" ] && [ -x "$exe" ]; then
|
||||
exe_name=$(basename "$exe")
|
||||
log_action "Testing $exe_name"
|
||||
|
||||
|
||||
test_count=$((test_count + 1))
|
||||
|
||||
|
||||
if OUTPUT=$("$exe" $SPINEBOY_SKEL $SPINEBOY_ATLAS $SPINEBOY_ANIM 2>&1); then
|
||||
actual_output=$(echo "$OUTPUT" | head -10)
|
||||
|
||||
|
||||
if [ "$actual_output" = "$EXPECTED_OUTPUT" ]; then
|
||||
log_ok "$exe_name"
|
||||
pass_count=$((pass_count + 1))
|
||||
|
||||
@ -1,13 +1,13 @@
|
||||
import UIKit
|
||||
import Flutter
|
||||
import UIKit
|
||||
|
||||
@UIApplicationMain
|
||||
@objc class AppDelegate: FlutterAppDelegate {
|
||||
override func application(
|
||||
_ application: UIApplication,
|
||||
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
|
||||
) -> Bool {
|
||||
GeneratedPluginRegistrant.register(with: self)
|
||||
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
|
||||
}
|
||||
override func application(
|
||||
_ application: UIApplication,
|
||||
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
|
||||
) -> Bool {
|
||||
GeneratedPluginRegistrant.register(with: self)
|
||||
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
|
||||
}
|
||||
}
|
||||
|
||||
@ -5,6 +5,5 @@
|
||||
import FlutterMacOS
|
||||
import Foundation
|
||||
|
||||
|
||||
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
|
||||
}
|
||||
|
||||
@ -3,7 +3,7 @@ import FlutterMacOS
|
||||
|
||||
@NSApplicationMain
|
||||
class AppDelegate: FlutterAppDelegate {
|
||||
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
|
||||
return true
|
||||
}
|
||||
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
@ -2,14 +2,14 @@ import Cocoa
|
||||
import FlutterMacOS
|
||||
|
||||
class MainFlutterWindow: NSWindow {
|
||||
override func awakeFromNib() {
|
||||
let flutterViewController = FlutterViewController.init()
|
||||
let windowFrame = self.frame
|
||||
self.contentViewController = flutterViewController
|
||||
self.setFrame(windowFrame, display: true)
|
||||
override func awakeFromNib() {
|
||||
let flutterViewController = FlutterViewController.init()
|
||||
let windowFrame = self.frame
|
||||
self.contentViewController = flutterViewController
|
||||
self.setFrame(windowFrame, display: true)
|
||||
|
||||
RegisterGeneratedPlugins(registry: flutterViewController)
|
||||
RegisterGeneratedPlugins(registry: flutterViewController)
|
||||
|
||||
super.awakeFromNib()
|
||||
}
|
||||
super.awakeFromNib()
|
||||
}
|
||||
}
|
||||
|
||||
@ -26,18 +26,24 @@ if echo "$COMMIT_MSG" | grep -qE '^\[haxe\] Release [0-9]+\.[0-9]+\.[0-9]+$'; th
|
||||
if [ ! -z "$HAXE_UPDATE_URL" ] && [ ! -z "$BRANCH" ]; then
|
||||
log_section "Deploy"
|
||||
log_action "Creating release package"
|
||||
zip -r "spine-haxe-$VERSION.zip" \
|
||||
if ZIP_OUTPUT=$(zip -r "spine-haxe-$VERSION.zip" \
|
||||
haxelib.json \
|
||||
LICENSE \
|
||||
README.md \
|
||||
spine-haxe > /dev/null 2>&1
|
||||
log_ok "Package created"
|
||||
spine-haxe 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "$ZIP_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_action "Uploading to $HAXE_UPDATE_URL$BRANCH"
|
||||
if curl -f -F "file=@spine-haxe-$VERSION.zip" "$HAXE_UPDATE_URL$BRANCH" > /dev/null 2>&1; then
|
||||
log_ok "Package deployed"
|
||||
if CURL_OUTPUT=$(curl -f -F "file=@spine-haxe-$VERSION.zip" "$HAXE_UPDATE_URL$BRANCH" 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail "Upload failed"
|
||||
log_fail
|
||||
log_error_output "$CURL_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct SimpleAnimation: View {
|
||||
|
||||
@ -46,10 +46,10 @@ struct SimpleAnimation: View {
|
||||
var body: some View {
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "spineboy-pma.atlas", skeletonFileName: "spineboy-pro.skel"),
|
||||
// from: .http(
|
||||
// atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy.atlas")!,
|
||||
// skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy-pro.skel")!
|
||||
// ),
|
||||
// from: .http(
|
||||
// atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy.atlas")!,
|
||||
// skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy-pro.skel")!
|
||||
// ),
|
||||
controller: controller,
|
||||
mode: .fit,
|
||||
alignment: .center
|
||||
|
||||
@ -5,8 +5,8 @@
|
||||
// Created by Denis Andrašec on 29.05.24.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
import SpineCppLite
|
||||
import SwiftUI
|
||||
|
||||
@main
|
||||
struct Spine_iOS_ExampleApp: App {
|
||||
|
||||
@ -27,12 +27,12 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SpineCppLite
|
||||
import SwiftUI
|
||||
|
||||
struct AnimationStateEvents: View {
|
||||
|
||||
|
||||
@StateObject
|
||||
var controller = SpineController(
|
||||
onInitialized: { controller in
|
||||
@ -42,23 +42,25 @@ struct AnimationStateEvents: View {
|
||||
controller.animationStateData.defaultMix = 0.2
|
||||
let walk = controller.animationState.setAnimationByName(trackIndex: 0, animationName: "walk", loop: true)
|
||||
controller.animationStateWrapper.setTrackEntryListener(entry: walk) { type, entry, event in
|
||||
print("Walk animation event \(type)");
|
||||
print("Walk animation event \(type)")
|
||||
}
|
||||
controller.animationState.addAnimationByName(trackIndex: 0, animationName: "jump", loop: false, delay: 2)
|
||||
let run = controller.animationState.addAnimationByName(trackIndex: 0, animationName: "run", loop: true, delay: 0)
|
||||
controller.animationStateWrapper.setTrackEntryListener(entry: run) { type, entry, event in
|
||||
print("Run animation event \(type)");
|
||||
print("Run animation event \(type)")
|
||||
}
|
||||
controller.animationStateWrapper.setStateListener { type, entry, event in
|
||||
if type == SPINE_EVENT_TYPE_EVENT, let event {
|
||||
print("User event: { name: \(event.data.name ?? "--"), intValue: \(event.intValue), floatValue: \(event.floatValue), stringValue: \(event.stringValue ?? "--") }")
|
||||
print(
|
||||
"User event: { name: \(event.data.name ?? "--"), intValue: \(event.intValue), floatValue: \(event.floatValue), stringValue: \(event.stringValue ?? "--") }"
|
||||
)
|
||||
}
|
||||
}
|
||||
let current = controller.animationState.getCurrent(trackIndex: 0)?.animation.name ?? "--"
|
||||
print("Current: \(current)")
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
var body: some View {
|
||||
VStack {
|
||||
Text("See output in console!")
|
||||
|
||||
@ -27,14 +27,14 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct DebugRendering: View {
|
||||
|
||||
|
||||
@StateObject
|
||||
var model = DebugRenderingModel()
|
||||
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
Color.red.ignoresSafeArea()
|
||||
@ -61,13 +61,13 @@ struct DebugRendering: View {
|
||||
}
|
||||
|
||||
final class DebugRenderingModel: ObservableObject {
|
||||
|
||||
|
||||
@Published
|
||||
var controller: SpineController!
|
||||
|
||||
|
||||
@Published
|
||||
var boneRects = [BoneRect]()
|
||||
|
||||
|
||||
init() {
|
||||
controller = SpineController(
|
||||
onInitialized: { controller in
|
||||
@ -77,8 +77,9 @@ final class DebugRenderingModel: ObservableObject {
|
||||
loop: true
|
||||
)
|
||||
},
|
||||
onAfterPaint: {
|
||||
[weak self] controller in guard let self else { return }
|
||||
onAfterPaint: {
|
||||
[weak self] controller in
|
||||
guard let self else { return }
|
||||
boneRects = controller.drawable.skeleton.bones.map { bone in
|
||||
let position = controller.fromSkeletonCoordinates(
|
||||
position: CGPointMake(CGFloat(bone.worldX), CGFloat(bone.worldY))
|
||||
|
||||
@ -27,11 +27,11 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct DisableRendering: View {
|
||||
|
||||
|
||||
@StateObject
|
||||
var controller = SpineController(
|
||||
onInitialized: { controller in
|
||||
@ -42,10 +42,10 @@ struct DisableRendering: View {
|
||||
)
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
@State
|
||||
var isRendering: Bool?
|
||||
|
||||
|
||||
var body: some View {
|
||||
VStack {
|
||||
List {
|
||||
@ -54,7 +54,7 @@ struct DisableRendering: View {
|
||||
Text("Rendering is disabled when the spine view moves out of the viewport, preserving CPU/GPU resources.")
|
||||
.foregroundColor(.secondary)
|
||||
}
|
||||
|
||||
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "spineboy-pma.atlas", skeletonFileName: "spineboy-pro.skel"),
|
||||
controller: controller,
|
||||
@ -69,13 +69,13 @@ struct DisableRendering: View {
|
||||
isRendering = false
|
||||
print("rendering disabled")
|
||||
}
|
||||
|
||||
|
||||
Text("Foo")
|
||||
.frame(minHeight: 400)
|
||||
|
||||
|
||||
Text("Bar")
|
||||
.frame(minHeight: 400)
|
||||
|
||||
|
||||
Text("Baz")
|
||||
.frame(minHeight: 400)
|
||||
}
|
||||
|
||||
@ -27,15 +27,15 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SpineCppLite
|
||||
import SwiftUI
|
||||
|
||||
struct DressUp: View {
|
||||
|
||||
|
||||
@StateObject
|
||||
var model = DressUpModel()
|
||||
|
||||
|
||||
var body: some View {
|
||||
HStack(spacing: 0) {
|
||||
List {
|
||||
@ -51,9 +51,9 @@ struct DressUp: View {
|
||||
}
|
||||
}
|
||||
.listStyle(.plain)
|
||||
|
||||
|
||||
Divider()
|
||||
|
||||
|
||||
if let drawable = model.drawable {
|
||||
SpineView(
|
||||
from: .drawable(drawable),
|
||||
@ -74,23 +74,23 @@ struct DressUp: View {
|
||||
}
|
||||
|
||||
final class DressUpModel: ObservableObject {
|
||||
|
||||
|
||||
let thumbnailSize = CGSize(width: 200, height: 200)
|
||||
|
||||
|
||||
@Published
|
||||
var controller: SpineController
|
||||
|
||||
|
||||
@Published
|
||||
var drawable: SkeletonDrawableWrapper?
|
||||
|
||||
|
||||
@Published
|
||||
var skinImages = [String: CGImage]()
|
||||
|
||||
|
||||
@Published
|
||||
var selectedSkins = [String: Bool]()
|
||||
|
||||
|
||||
private var customSkin: Skin?
|
||||
|
||||
|
||||
init() {
|
||||
controller = SpineController(
|
||||
onInitialized: { controller in
|
||||
@ -129,28 +129,28 @@ final class DressUpModel: ObservableObject {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
deinit {
|
||||
drawable?.dispose()
|
||||
customSkin?.dispose()
|
||||
}
|
||||
|
||||
|
||||
func toggleSkin(skinName: String) {
|
||||
if let drawable {
|
||||
toggleSkin(skinName: skinName, drawable: drawable)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
func toggleSkin(skinName: String, drawable: SkeletonDrawableWrapper) {
|
||||
selectedSkins[skinName] = !(selectedSkins[skinName] ?? false)
|
||||
customSkin?.dispose()
|
||||
customSkin = Skin.create(name: "custom-skin")
|
||||
for skinName in selectedSkins.keys {
|
||||
if selectedSkins[skinName] == true {
|
||||
if let skin = drawable.skeletonData.findSkin(name: skinName) {
|
||||
customSkin?.addSkin(other: skin)
|
||||
}
|
||||
}
|
||||
if selectedSkins[skinName] == true {
|
||||
if let skin = drawable.skeletonData.findSkin(name: skinName) {
|
||||
customSkin?.addSkin(other: skin)
|
||||
}
|
||||
}
|
||||
}
|
||||
drawable.skeleton.skin = customSkin
|
||||
drawable.skeleton.setToSetupPose()
|
||||
|
||||
@ -27,14 +27,14 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct IKFollowing: View {
|
||||
|
||||
|
||||
@StateObject
|
||||
var model = IKFollowingModel()
|
||||
|
||||
|
||||
var body: some View {
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "spineboy-pma.atlas", skeletonFileName: "spineboy-pro.skel"),
|
||||
@ -64,13 +64,13 @@ struct IKFollowing: View {
|
||||
}
|
||||
|
||||
final class IKFollowingModel: ObservableObject {
|
||||
|
||||
|
||||
@Published
|
||||
var controller: SpineController!
|
||||
|
||||
|
||||
@Published
|
||||
var crossHairPosition: CGPoint?
|
||||
|
||||
|
||||
init() {
|
||||
controller = SpineController(
|
||||
onInitialized: { controller in
|
||||
@ -85,14 +85,15 @@ final class IKFollowingModel: ObservableObject {
|
||||
loop: true
|
||||
)
|
||||
},
|
||||
onAfterUpdateWorldTransforms: {
|
||||
[weak self] controller in guard let self else { return }
|
||||
onAfterUpdateWorldTransforms: {
|
||||
[weak self] controller in
|
||||
guard let self else { return }
|
||||
guard let worldPosition = self.crossHairPosition else {
|
||||
return
|
||||
}
|
||||
let bone = controller.skeleton.findBone(boneName: "crosshair")!
|
||||
if let parent = bone.parent {
|
||||
let position = parent.worldToLocal(worldX: Float(worldPosition.x), worldY: Float(worldPosition.y))
|
||||
let position = parent.worldToLocal(worldX: Float(worldPosition.x), worldY: Float(worldPosition.y))
|
||||
bone.x = position.x
|
||||
bone.y = position.y
|
||||
}
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct MainView: View {
|
||||
var body: some View {
|
||||
|
||||
@ -27,28 +27,28 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct Physics: View {
|
||||
|
||||
|
||||
@StateObject
|
||||
var model = PhysicsModel()
|
||||
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
Color(red: 51 / 255, green: 51 / 255, blue: 51 / 255).ignoresSafeArea()
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "celestial-circus-pma.atlas", skeletonFileName: "celestial-circus-pro.skel"),
|
||||
controller: model.controller
|
||||
)
|
||||
.gesture(
|
||||
DragGesture(minimumDistance: 0)
|
||||
.onChanged { gesture in
|
||||
model.updateBonePosition(position: gesture.location)
|
||||
}
|
||||
)
|
||||
}
|
||||
ZStack {
|
||||
Color(red: 51 / 255, green: 51 / 255, blue: 51 / 255).ignoresSafeArea()
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "celestial-circus-pma.atlas", skeletonFileName: "celestial-circus-pro.skel"),
|
||||
controller: model.controller
|
||||
)
|
||||
.gesture(
|
||||
DragGesture(minimumDistance: 0)
|
||||
.onChanged { gesture in
|
||||
model.updateBonePosition(position: gesture.location)
|
||||
}
|
||||
)
|
||||
}
|
||||
.navigationTitle("Physics (drag anywhere)")
|
||||
.navigationBarTitleDisplayMode(.inline)
|
||||
}
|
||||
@ -59,16 +59,16 @@ struct Physics: View {
|
||||
}
|
||||
|
||||
final class PhysicsModel: ObservableObject {
|
||||
|
||||
|
||||
@Published
|
||||
var controller: SpineController!
|
||||
|
||||
|
||||
@Published
|
||||
var mousePosition: CGPoint?
|
||||
|
||||
|
||||
@Published
|
||||
var lastMousePosition: CGPoint?
|
||||
|
||||
|
||||
init() {
|
||||
controller = SpineController(
|
||||
onInitialized: { controller in
|
||||
@ -84,8 +84,9 @@ final class PhysicsModel: ObservableObject {
|
||||
)
|
||||
},
|
||||
onAfterUpdateWorldTransforms: {
|
||||
[weak self] controller in guard let self else { return }
|
||||
|
||||
[weak self] controller in
|
||||
guard let self else { return }
|
||||
|
||||
guard let lastMousePosition else {
|
||||
self.lastMousePosition = mousePosition
|
||||
return
|
||||
@ -102,7 +103,7 @@ final class PhysicsModel: ObservableObject {
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
func updateBonePosition(position: CGPoint) {
|
||||
mousePosition = controller.toSkeletonCoordinates(position: position)
|
||||
}
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct PlayPauseAnimation: View {
|
||||
|
||||
@ -46,10 +46,10 @@ struct PlayPauseAnimation: View {
|
||||
var body: some View {
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "dragon.atlas", skeletonFileName: "dragon-ess.skel"),
|
||||
// from: .http(
|
||||
// atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/dragon/dragon.atlas")!,
|
||||
// skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/dragon/dragon-ess.skel")!
|
||||
// ),
|
||||
// from: .http(
|
||||
// atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/dragon/dragon.atlas")!,
|
||||
// skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/dragon/dragon-ess.skel")!
|
||||
// ),
|
||||
controller: controller,
|
||||
boundsProvider: SkinAndAnimationBounds(animation: "flying")
|
||||
)
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
struct SimpleAnimation: View {
|
||||
|
||||
@ -46,10 +46,10 @@ struct SimpleAnimation: View {
|
||||
var body: some View {
|
||||
SpineView(
|
||||
from: .bundle(atlasFileName: "spineboy-pma.atlas", skeletonFileName: "spineboy-pro.skel"),
|
||||
// from: .http(
|
||||
// atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy.atlas")!,
|
||||
// skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy-pro.skel")!
|
||||
// ),
|
||||
// from: .http(
|
||||
// atlasURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy.atlas")!,
|
||||
// skeletonURL: URL(string: "https://github.com/esotericsoftware/spine-runtimes/raw/spine-ios/spine-ios/Example/Spine%20iOS%20Example/Assets/spineboy/spineboy-pro.skel")!
|
||||
// ),
|
||||
controller: controller,
|
||||
mode: .fit,
|
||||
alignment: .center
|
||||
|
||||
@ -31,11 +31,11 @@ import SwiftUI
|
||||
|
||||
struct SimpleAnimationViewControllerRepresentable: UIViewControllerRepresentable {
|
||||
typealias UIViewControllerType = SimpleAnimationViewController
|
||||
|
||||
|
||||
func makeUIViewController(context: Context) -> SimpleAnimationViewController {
|
||||
return SimpleAnimationViewController()
|
||||
}
|
||||
|
||||
|
||||
func updateUIViewController(_ uiViewController: SimpleAnimationViewController, context: Context) {
|
||||
//
|
||||
}
|
||||
|
||||
@ -27,12 +27,12 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SwiftUI
|
||||
import Spine
|
||||
import SwiftUI
|
||||
|
||||
@main
|
||||
struct SpineExampleApp: App {
|
||||
|
||||
|
||||
var body: some Scene {
|
||||
WindowGroup {
|
||||
NavigationView {
|
||||
|
||||
@ -39,20 +39,20 @@ public typealias AnimationStateListener = (_ type: EventType, _ entry: TrackEntr
|
||||
@objc(SpineAnimationStateWrapper)
|
||||
@objcMembers
|
||||
public final class AnimationStateWrapper: NSObject {
|
||||
|
||||
|
||||
public let animationState: AnimationState
|
||||
public let aninationStateEvents: AnimationStateEvents
|
||||
|
||||
|
||||
private var trackEntryListeners = [spine_track_entry: AnimationStateListener]()
|
||||
|
||||
|
||||
private var stateListener: AnimationStateListener?
|
||||
|
||||
|
||||
public init(animationState: AnimationState, aninationStateEvents: AnimationStateEvents) {
|
||||
self.animationState = animationState
|
||||
self.aninationStateEvents = aninationStateEvents
|
||||
super.init()
|
||||
}
|
||||
|
||||
|
||||
/// The listener for events generated by the provided ``TrackEntry``, or nil.
|
||||
///
|
||||
/// A track entry returned from ``AnimationState/setAnimation(trackIndex:animation:loop:)`` is already the current animation
|
||||
@ -64,18 +64,18 @@ public final class AnimationStateWrapper: NSObject {
|
||||
trackEntryListeners.removeValue(forKey: entry.wrappee)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Increments each track entry ``TrackEntry/trackTime``, setting queued animations as current if needed.
|
||||
public func update(delta: Float) {
|
||||
animationState.update(delta: delta)
|
||||
|
||||
|
||||
let numEvents = spine_animation_state_events_get_num_events(aninationStateEvents.wrappee)
|
||||
for i in 0..<numEvents {
|
||||
let type = aninationStateEvents.getEventType(index: i)
|
||||
|
||||
|
||||
let entry = aninationStateEvents.getTrackEntry(index: i)
|
||||
let event = aninationStateEvents.getEvent(index: i)
|
||||
|
||||
|
||||
if let trackEntryListener = trackEntryListeners[entry.wrappee] {
|
||||
trackEntryListener(type, entry, event)
|
||||
}
|
||||
@ -88,7 +88,7 @@ public final class AnimationStateWrapper: NSObject {
|
||||
}
|
||||
aninationStateEvents.reset()
|
||||
}
|
||||
|
||||
|
||||
/// The listener for events generated for all tracks managed by the ``AnimationState``, or nil.
|
||||
///
|
||||
/// A track entry returned from ``AnimationState/setAnimation(trackIndex:animation:loop:)`` is already the current animation
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import Foundation
|
||||
import CoreGraphics
|
||||
import Foundation
|
||||
|
||||
/// Base class for bounds providers. A bounds provider calculates the axis aligned bounding box
|
||||
/// used to scale and fit a skeleton inside the bounds of a ``SpineUIView``.
|
||||
@ -42,7 +42,7 @@ public protocol BoundsProvider {
|
||||
@objc(SpineSetupPoseBounds)
|
||||
@objcMembers
|
||||
public final class SetupPoseBounds: NSObject, BoundsProvider {
|
||||
|
||||
|
||||
public override init() {
|
||||
super.init()
|
||||
}
|
||||
@ -79,10 +79,10 @@ public final class RawBounds: NSObject, BoundsProvider {
|
||||
@objc(SpineSkinAndAnimationBounds)
|
||||
@objcMembers
|
||||
public final class SkinAndAnimationBounds: NSObject, BoundsProvider {
|
||||
|
||||
|
||||
private let animation: String?
|
||||
private let skins: [String]
|
||||
private let stepTime: TimeInterval;
|
||||
private let stepTime: TimeInterval
|
||||
|
||||
/// Constructs a new provider that will use the given `skins` and `animation` to calculate
|
||||
/// the bounding box of the skeleton. If no skins are given, the default skin is used.
|
||||
@ -98,7 +98,7 @@ public final class SkinAndAnimationBounds: NSObject, BoundsProvider {
|
||||
self.stepTime = stepTime
|
||||
super.init()
|
||||
}
|
||||
|
||||
|
||||
public func computeBounds(for drawable: SkeletonDrawableWrapper) -> CGRect {
|
||||
let data = drawable.skeletonData
|
||||
let oldSkin: Skin? = drawable.skeleton.skin
|
||||
@ -110,7 +110,7 @@ public final class SkinAndAnimationBounds: NSObject, BoundsProvider {
|
||||
}
|
||||
}
|
||||
drawable.skeleton.skin = customSkin
|
||||
drawable.skeleton.setToSetupPose();
|
||||
drawable.skeleton.setToSetupPose()
|
||||
|
||||
let animation = animation.flatMap { data.findAnimation(name: $0) }
|
||||
var minX = Float.Magnitude.greatestFiniteMagnitude
|
||||
@ -122,14 +122,14 @@ public final class SkinAndAnimationBounds: NSObject, BoundsProvider {
|
||||
let steps = Int(max(Double(animation.duration) / stepTime, 1.0))
|
||||
for i in 0..<steps {
|
||||
drawable.update(delta: i > 0 ? Float(stepTime) : 0.0)
|
||||
let bounds = drawable.skeleton.bounds;
|
||||
let bounds = drawable.skeleton.bounds
|
||||
minX = min(minX, bounds.x)
|
||||
minY = min(minY, bounds.y)
|
||||
maxX = max(maxX, minX + bounds.width)
|
||||
maxY = max(maxY, minY + bounds.height)
|
||||
}
|
||||
} else {
|
||||
let bounds = drawable.skeleton.bounds;
|
||||
let bounds = drawable.skeleton.bounds
|
||||
minX = bounds.x
|
||||
minY = bounds.y
|
||||
maxX = minX + bounds.width
|
||||
@ -137,7 +137,7 @@ public final class SkinAndAnimationBounds: NSObject, BoundsProvider {
|
||||
}
|
||||
drawable.skeleton.setSkinByName(skinName: "default")
|
||||
drawable.animationState.clearTracks()
|
||||
|
||||
|
||||
if let oldSkin {
|
||||
drawable.skeleton.skin = oldSkin
|
||||
}
|
||||
@ -145,14 +145,15 @@ public final class SkinAndAnimationBounds: NSObject, BoundsProvider {
|
||||
drawable.update(delta: 0)
|
||||
customSkin.dispose()
|
||||
return CGRectMake(CGFloat(minX), CGFloat(minY), CGFloat(maxX - minX), CGFloat(maxY - minY))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// How a view should be inscribed into another view.
|
||||
@objc
|
||||
public enum ContentMode: Int {
|
||||
case fit /// As large as possible while still containing the source view entirely within the target view.
|
||||
case fill /// Fill the target view by distorting the source's aspect ratio.
|
||||
case fit
|
||||
/// As large as possible while still containing the source view entirely within the target view.
|
||||
case fill/// Fill the target view by distorting the source's aspect ratio.
|
||||
}
|
||||
|
||||
/// How a view should aligned withing another view.
|
||||
@ -167,7 +168,7 @@ public enum Alignment: Int {
|
||||
case bottomLeft
|
||||
case bottomCenter
|
||||
case bottomRight
|
||||
|
||||
|
||||
internal var x: CGFloat {
|
||||
switch self {
|
||||
case .topLeft, .centerLeft, .bottomLeft: return -1.0
|
||||
@ -175,7 +176,7 @@ public enum Alignment: Int {
|
||||
case .topRight, .centerRight, .bottomRight: return 1.0
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
internal var y: CGFloat {
|
||||
switch self {
|
||||
case .topLeft, .topCenter, .topRight: return -1.0
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import UIKit
|
||||
import MetalKit
|
||||
import UIKit
|
||||
|
||||
extension MTLClearColor {
|
||||
init(_ color: UIColor) {
|
||||
@ -36,9 +36,9 @@ extension MTLClearColor {
|
||||
var green: CGFloat = 0
|
||||
var blue: CGFloat = 0
|
||||
var alpha: CGFloat = 0
|
||||
|
||||
|
||||
color.getRed(&red, green: &green, blue: &blue, alpha: &alpha)
|
||||
|
||||
|
||||
self.init(red: Double(red), green: Double(green), blue: Double(blue), alpha: Double(alpha))
|
||||
}
|
||||
}
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import SpineShadersStructs
|
||||
import Foundation
|
||||
import SpineShadersStructs
|
||||
import simd
|
||||
|
||||
extension RenderCommand {
|
||||
@ -55,7 +55,7 @@ extension RenderCommand {
|
||||
)
|
||||
vertices.append(vertex)
|
||||
}
|
||||
|
||||
|
||||
return vertices
|
||||
}
|
||||
|
||||
|
||||
@ -27,21 +27,21 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import CoreGraphics
|
||||
import Foundation
|
||||
import UIKit
|
||||
import CoreGraphics
|
||||
|
||||
public extension SkeletonDrawableWrapper {
|
||||
|
||||
extension SkeletonDrawableWrapper {
|
||||
|
||||
/// Render the ``Skeleton`` to a `CGImage`
|
||||
///
|
||||
/// Parameters:
|
||||
/// - size: The size of the `CGImage` that should be rendered.
|
||||
/// - backgroundColor: the background color of the image
|
||||
/// - scaleFactor: The scale factor. Set this to `UIScreen.main.scale` if you want to show the image in a view
|
||||
func renderToImage(size: CGSize, backgroundColor: UIColor, scaleFactor: CGFloat = 1) throws -> CGImage? {
|
||||
public func renderToImage(size: CGSize, backgroundColor: UIColor, scaleFactor: CGFloat = 1) throws -> CGImage? {
|
||||
let spineView = SpineUIView(
|
||||
controller: SpineController(disposeDrawableOnDeInit: false), // Doesn't own the drawable
|
||||
controller: SpineController(disposeDrawableOnDeInit: false), // Doesn't own the drawable
|
||||
backgroundColor: backgroundColor
|
||||
)
|
||||
spineView.frame = CGRect(origin: .zero, size: size)
|
||||
@ -49,12 +49,12 @@ public extension SkeletonDrawableWrapper {
|
||||
spineView.enableSetNeedsDisplay = false
|
||||
spineView.framebufferOnly = false
|
||||
spineView.contentScaleFactor = scaleFactor
|
||||
|
||||
|
||||
try spineView.load(drawable: self)
|
||||
spineView.renderer?.waitUntilCompleted = true
|
||||
|
||||
|
||||
spineView.delegate?.draw(in: spineView)
|
||||
|
||||
|
||||
guard let texture = spineView.currentDrawable?.texture else {
|
||||
throw SpineError("Could not read texture.")
|
||||
}
|
||||
@ -65,18 +65,22 @@ public extension SkeletonDrawableWrapper {
|
||||
defer {
|
||||
data.deallocate()
|
||||
}
|
||||
|
||||
|
||||
let region = MTLRegionMake2D(0, 0, width, height)
|
||||
texture.getBytes(data, bytesPerRow: rowBytes, from: region, mipmapLevel: 0)
|
||||
|
||||
|
||||
let bitmapInfo = CGBitmapInfo(
|
||||
rawValue: CGImageAlphaInfo.premultipliedFirst.rawValue
|
||||
).union(.byteOrder32Little)
|
||||
|
||||
|
||||
let colorSpace = CGColorSpaceCreateDeviceRGB()
|
||||
guard let context = CGContext(data: data, width: width, height: height, bitsPerComponent: 8, bytesPerRow: rowBytes, space: colorSpace, bitmapInfo: bitmapInfo.rawValue),
|
||||
let cgImage = context.makeImage() else {
|
||||
throw SpineError("Could not create image.")
|
||||
guard
|
||||
let context = CGContext(
|
||||
data: data, width: width, height: height, bitsPerComponent: 8, bytesPerRow: rowBytes, space: colorSpace,
|
||||
bitmapInfo: bitmapInfo.rawValue),
|
||||
let cgImage = context.makeImage()
|
||||
else {
|
||||
throw SpineError("Could not create image.")
|
||||
}
|
||||
return cgImage
|
||||
}
|
||||
|
||||
@ -35,13 +35,13 @@ import MetalKit
|
||||
/// Persistent Objects
|
||||
/// https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/MTLBestPracticesGuide/PersistentObjects.html#//apple_ref/doc/uid/TP40016642-CH3-SW1
|
||||
internal final class SpineObjects {
|
||||
|
||||
|
||||
static let shared = SpineObjects()
|
||||
|
||||
|
||||
internal lazy var device: MTLDevice = {
|
||||
MTLCreateSystemDefaultDevice()!
|
||||
}()
|
||||
|
||||
|
||||
internal lazy var commandQueue: MTLCommandQueue = {
|
||||
device.makeCommandQueue()!
|
||||
}()
|
||||
|
||||
@ -29,18 +29,18 @@
|
||||
|
||||
import Foundation
|
||||
import MetalKit
|
||||
import SpineShadersStructs
|
||||
import Spine
|
||||
import SpineCppLite
|
||||
import SpineShadersStructs
|
||||
|
||||
protocol SpineRendererDelegate: AnyObject {
|
||||
func spineRendererWillUpdate(_ spineRenderer: SpineRenderer)
|
||||
func spineRenderer(_ spineRenderer: SpineRenderer, needsUpdate delta: TimeInterval)
|
||||
func spineRendererDidUpdate(_ spineRenderer: SpineRenderer)
|
||||
|
||||
|
||||
func spineRendererWillDraw(_ spineRenderer: SpineRenderer)
|
||||
func spineRendererDidDraw(_ spineRenderer: SpineRenderer)
|
||||
|
||||
|
||||
func spineRendererDidUpdate(_ spineRenderer: SpineRenderer, scaleX: CGFloat, scaleY: CGFloat, offsetX: CGFloat, offsetY: CGFloat, size: CGSize)
|
||||
}
|
||||
|
||||
@ -50,11 +50,11 @@ protocol SpineRendererDataSource: AnyObject {
|
||||
}
|
||||
|
||||
internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
|
||||
|
||||
private let device: MTLDevice
|
||||
private let textures: [MTLTexture]
|
||||
private let commandQueue: MTLCommandQueue
|
||||
|
||||
|
||||
private var sizeInPoints: CGSize = .zero
|
||||
private var viewPortSize = vector_uint2(0, 0)
|
||||
private var transform = SpineTransform(
|
||||
@ -65,17 +65,17 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
internal var lastDraw: CFTimeInterval = 0
|
||||
internal var waitUntilCompleted = false
|
||||
private var pipelineStatesByBlendMode = [Int: MTLRenderPipelineState]()
|
||||
|
||||
|
||||
private static let numberOfBuffers = 3
|
||||
private static let defaultBufferSize = 32 * 1024 // 32KB
|
||||
|
||||
private static let defaultBufferSize = 32 * 1024 // 32KB
|
||||
|
||||
private var buffers = [MTLBuffer]()
|
||||
private let bufferingSemaphore = DispatchSemaphore(value: SpineRenderer.numberOfBuffers)
|
||||
private var currentBufferIndex: Int = 0
|
||||
|
||||
|
||||
weak var dataSource: SpineRendererDataSource?
|
||||
weak var delegate: SpineRendererDelegate?
|
||||
|
||||
|
||||
internal init(
|
||||
device: MTLDevice,
|
||||
commandQueue: MTLCommandQueue,
|
||||
@ -85,18 +85,19 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
) throws {
|
||||
self.device = device
|
||||
self.commandQueue = commandQueue
|
||||
|
||||
|
||||
let bundle: Bundle
|
||||
#if SWIFT_PACKAGE // SPM
|
||||
bundle = .module
|
||||
#else // CocoaPods
|
||||
let bundleURL = Bundle(for: SpineRenderer.self).url(forResource: "SpineBundle", withExtension: "bundle")
|
||||
bundle = Bundle(url: bundleURL!)!
|
||||
#if SWIFT_PACKAGE // SPM
|
||||
bundle = .module
|
||||
#else // CocoaPods
|
||||
let bundleURL = Bundle(for: SpineRenderer.self).url(forResource: "SpineBundle", withExtension: "bundle")
|
||||
bundle = Bundle(url: bundleURL!)!
|
||||
#endif
|
||||
|
||||
|
||||
let defaultLibrary = try device.makeDefaultLibrary(bundle: bundle)
|
||||
let textureLoader = MTKTextureLoader(device: device)
|
||||
textures = try atlasPages
|
||||
textures =
|
||||
try atlasPages
|
||||
.compactMap { $0.cgImage }
|
||||
.map {
|
||||
try textureLoader.newTexture(
|
||||
@ -107,12 +108,12 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
]
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
let blendModes = [
|
||||
SPINE_BLEND_MODE_NORMAL,
|
||||
SPINE_BLEND_MODE_ADDITIVE,
|
||||
SPINE_BLEND_MODE_MULTIPLY,
|
||||
SPINE_BLEND_MODE_SCREEN
|
||||
SPINE_BLEND_MODE_SCREEN,
|
||||
]
|
||||
for blendMode in blendModes {
|
||||
let descriptor = MTLRenderPipelineDescriptor()
|
||||
@ -125,15 +126,15 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
)
|
||||
pipelineStatesByBlendMode[Int(blendMode.rawValue)] = try device.makeRenderPipelineState(descriptor: descriptor)
|
||||
}
|
||||
|
||||
|
||||
super.init()
|
||||
|
||||
|
||||
increaseBuffersSize(to: SpineRenderer.defaultBufferSize)
|
||||
}
|
||||
|
||||
|
||||
func mtkView(_ view: MTKView, drawableSizeWillChange size: CGSize) {
|
||||
guard let spineView = view as? SpineUIView else { return }
|
||||
|
||||
|
||||
sizeInPoints = CGSize(width: size.width / UIScreen.main.scale, height: size.height / UIScreen.main.scale)
|
||||
viewPortSize = vector_uint2(UInt32(size.width), UInt32(size.height))
|
||||
setTransform(
|
||||
@ -142,35 +143,36 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
alignment: spineView.alignment
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
func draw(in view: MTKView) {
|
||||
guard dataSource?.isPlaying(self) ?? false else {
|
||||
lastDraw = CACurrentMediaTime()
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
callNeedsUpdate()
|
||||
|
||||
|
||||
// Tripple Buffering
|
||||
// Source: https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/MTLBestPracticesGuide/TripleBuffering.html#//apple_ref/doc/uid/TP40016642-CH5-SW1
|
||||
bufferingSemaphore.wait()
|
||||
currentBufferIndex = (currentBufferIndex + 1) % SpineRenderer.numberOfBuffers
|
||||
|
||||
|
||||
guard let renderCommands = dataSource?.renderCommands(self),
|
||||
let commandBuffer = commandQueue.makeCommandBuffer(),
|
||||
let renderPassDescriptor = view.currentRenderPassDescriptor,
|
||||
let renderEncoder = commandBuffer.makeRenderCommandEncoder(descriptor: renderPassDescriptor) else {
|
||||
// this can happen if,
|
||||
// - CAMetalLayer is configured with drawable timeout, and CAMetalLayer is run out of Drawable
|
||||
// - CAMetalLayer is added to the window with frame size of zero or incorrect layout constraint -> currentRenderPassDescriptor is null
|
||||
let commandBuffer = commandQueue.makeCommandBuffer(),
|
||||
let renderPassDescriptor = view.currentRenderPassDescriptor,
|
||||
let renderEncoder = commandBuffer.makeRenderCommandEncoder(descriptor: renderPassDescriptor)
|
||||
else {
|
||||
// this can happen if,
|
||||
// - CAMetalLayer is configured with drawable timeout, and CAMetalLayer is run out of Drawable
|
||||
// - CAMetalLayer is added to the window with frame size of zero or incorrect layout constraint -> currentRenderPassDescriptor is null
|
||||
bufferingSemaphore.signal()
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
delegate?.spineRendererWillDraw(self)
|
||||
draw(renderCommands: renderCommands, renderEncoder: renderEncoder, in: view)
|
||||
delegate?.spineRendererDidDraw(self)
|
||||
|
||||
|
||||
renderEncoder.endEncoding()
|
||||
view.currentDrawable.flatMap {
|
||||
commandBuffer.present($0)
|
||||
@ -183,14 +185,14 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
commandBuffer.waitUntilCompleted()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private func setTransform(bounds: CGRect, mode: Spine.ContentMode, alignment: Spine.Alignment) {
|
||||
let x = -bounds.minX - bounds.width / 2.0
|
||||
let y = -bounds.minY - bounds.height / 2.0
|
||||
|
||||
|
||||
var scaleX: CGFloat = 1.0
|
||||
var scaleY: CGFloat = 1.0
|
||||
|
||||
|
||||
switch mode {
|
||||
case .fit:
|
||||
scaleX = min(sizeInPoints.width / bounds.width, sizeInPoints.height / bounds.height)
|
||||
@ -199,16 +201,16 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
scaleX = max(sizeInPoints.width / bounds.width, sizeInPoints.height / bounds.height)
|
||||
scaleY = scaleX
|
||||
}
|
||||
|
||||
|
||||
let offsetX = abs(sizeInPoints.width - bounds.width * scaleX) / 2 * alignment.x
|
||||
let offsetY = abs(sizeInPoints.height - bounds.height * scaleY) / 2 * alignment.y
|
||||
|
||||
|
||||
transform = SpineTransform(
|
||||
translation: vector_float2(Float(x), Float(y)),
|
||||
scale: vector_float2(Float(scaleX * UIScreen.main.scale), Float(scaleY * UIScreen.main.scale)),
|
||||
offset: vector_float2(Float(offsetX * UIScreen.main.scale), Float(offsetY * UIScreen.main.scale))
|
||||
)
|
||||
|
||||
|
||||
delegate?.spineRendererDidUpdate(
|
||||
self,
|
||||
scaleX: scaleX,
|
||||
@ -218,37 +220,37 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
size: sizeInPoints
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private func callNeedsUpdate() {
|
||||
if lastDraw == 0 {
|
||||
lastDraw = CACurrentMediaTime()
|
||||
}
|
||||
let delta = CACurrentMediaTime() - lastDraw
|
||||
delegate?.spineRendererWillUpdate(self)
|
||||
delegate?.spineRendererWillUpdate(self)
|
||||
delegate?.spineRenderer(self, needsUpdate: delta)
|
||||
lastDraw = CACurrentMediaTime()
|
||||
delegate?.spineRendererDidUpdate(self)
|
||||
}
|
||||
|
||||
|
||||
private func draw(renderCommands: [RenderCommand], renderEncoder: MTLRenderCommandEncoder, in view: MTKView) {
|
||||
let allVertices = renderCommands.map { renderCommand in
|
||||
Array(renderCommand.getVertices())
|
||||
}
|
||||
let vertices = allVertices.flatMap { $0 }
|
||||
let verticesSize = MemoryLayout<SpineVertex>.stride * vertices.count
|
||||
|
||||
|
||||
guard verticesSize > 0 else {
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
var vertexBuffer = buffers[currentBufferIndex]
|
||||
var vertexBufferSize = vertexBuffer.length
|
||||
|
||||
|
||||
if vertexBufferSize < verticesSize {
|
||||
increaseBuffersSize(to: verticesSize)
|
||||
vertexBuffer = buffers[currentBufferIndex]
|
||||
}
|
||||
|
||||
|
||||
renderEncoder.setViewport(
|
||||
MTLViewport(
|
||||
originX: 0.0,
|
||||
@ -259,9 +261,9 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
zfar: 1.0
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
memcpy(vertexBuffer.contents(), vertices, verticesSize)
|
||||
|
||||
|
||||
renderEncoder.setVertexBuffer(
|
||||
vertexBuffer,
|
||||
offset: 0,
|
||||
@ -277,7 +279,7 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
length: MemoryLayout.size(ofValue: viewPortSize),
|
||||
index: Int(SpineVertexInputIndexViewportSize.rawValue)
|
||||
)
|
||||
|
||||
|
||||
// Buffer Bindings
|
||||
// https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/MTLBestPracticesGuide/BufferBindings.html#//apple_ref/doc/uid/TP40016642-CH28-SW3
|
||||
var vertexStart = 0
|
||||
@ -286,9 +288,9 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
continue
|
||||
}
|
||||
renderEncoder.setRenderPipelineState(pipelineState)
|
||||
|
||||
|
||||
let vertices = allVertices[index]
|
||||
|
||||
|
||||
let textureIndex = Int(renderCommand.atlasPage)
|
||||
if textures.indices.contains(textureIndex) {
|
||||
renderEncoder.setFragmentTexture(
|
||||
@ -296,7 +298,7 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
index: Int(SpineTextureIndexBaseColor.rawValue)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
renderEncoder.drawPrimitives(
|
||||
type: .triangle,
|
||||
vertexStart: vertexStart,
|
||||
@ -305,89 +307,89 @@ internal final class SpineRenderer: NSObject, MTKViewDelegate {
|
||||
vertexStart += vertices.count
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private func getPipelineState(blendMode: BlendMode) -> MTLRenderPipelineState? {
|
||||
pipelineStatesByBlendMode[Int(blendMode.rawValue)]
|
||||
}
|
||||
|
||||
|
||||
private func increaseBuffersSize(to size: Int) {
|
||||
buffers = (0 ..< SpineRenderer.numberOfBuffers).map { _ in
|
||||
buffers = (0..<SpineRenderer.numberOfBuffers).map { _ in
|
||||
device.makeBuffer(length: size, options: .storageModeShared)!
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate extension BlendMode {
|
||||
func sourceRGBBlendFactor(premultipliedAlpha: Bool) -> MTLBlendFactor {
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return premultipliedAlpha ? .one : .sourceAlpha
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
// additvie only needs sourceAlpha multiply if it is not pma
|
||||
return premultipliedAlpha ? .one : .sourceAlpha
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .destinationColor
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .one
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
|
||||
var sourceAlphaBlendFactor: MTLBlendFactor {
|
||||
// pma and non-pma has no-relation ship with alpha blending
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .oneMinusSourceColor
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
extension BlendMode {
|
||||
fileprivate func sourceRGBBlendFactor(premultipliedAlpha: Bool) -> MTLBlendFactor {
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return premultipliedAlpha ? .one : .sourceAlpha
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
// additvie only needs sourceAlpha multiply if it is not pma
|
||||
return premultipliedAlpha ? .one : .sourceAlpha
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .destinationColor
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .one
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
|
||||
var destinationRGBBlendFactor: MTLBlendFactor {
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .oneMinusSourceColor
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
fileprivate var sourceAlphaBlendFactor: MTLBlendFactor {
|
||||
// pma and non-pma has no-relation ship with alpha blending
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .oneMinusSourceColor
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
|
||||
var destinationAlphaBlendFactor: MTLBlendFactor {
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .oneMinusSourceColor
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
fileprivate var destinationRGBBlendFactor: MTLBlendFactor {
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .oneMinusSourceColor
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate var destinationAlphaBlendFactor: MTLBlendFactor {
|
||||
switch self {
|
||||
case SPINE_BLEND_MODE_NORMAL:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_ADDITIVE:
|
||||
return .one
|
||||
case SPINE_BLEND_MODE_MULTIPLY:
|
||||
return .oneMinusSourceAlpha
|
||||
case SPINE_BLEND_MODE_SCREEN:
|
||||
return .oneMinusSourceColor
|
||||
default:
|
||||
return .one // Should never be called
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate extension MTLRenderPipelineColorAttachmentDescriptor {
|
||||
|
||||
func apply(blendMode: BlendMode, with premultipliedAlpha: Bool) {
|
||||
isBlendingEnabled = true
|
||||
sourceRGBBlendFactor = blendMode.sourceRGBBlendFactor(premultipliedAlpha: premultipliedAlpha)
|
||||
sourceAlphaBlendFactor = blendMode.sourceAlphaBlendFactor
|
||||
destinationRGBBlendFactor = blendMode.destinationRGBBlendFactor
|
||||
destinationAlphaBlendFactor = blendMode.destinationAlphaBlendFactor
|
||||
}
|
||||
extension MTLRenderPipelineColorAttachmentDescriptor {
|
||||
|
||||
fileprivate func apply(blendMode: BlendMode, with premultipliedAlpha: Bool) {
|
||||
isBlendingEnabled = true
|
||||
sourceRGBBlendFactor = blendMode.sourceRGBBlendFactor(premultipliedAlpha: premultipliedAlpha)
|
||||
sourceAlphaBlendFactor = blendMode.sourceAlphaBlendFactor
|
||||
destinationRGBBlendFactor = blendMode.destinationRGBBlendFactor
|
||||
destinationAlphaBlendFactor = blendMode.destinationAlphaBlendFactor
|
||||
}
|
||||
}
|
||||
|
||||
@ -27,10 +27,10 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import CoreGraphics
|
||||
import Foundation
|
||||
import Spine
|
||||
import SpineCppLite
|
||||
import CoreGraphics
|
||||
import UIKit
|
||||
|
||||
/// A ``SkeletonDrawableWrapper`` with ``SkeletonDrawable`` bundle loading, updating, and rendering an ``Atlas``, ``Skeleton``, and ``AnimationState``
|
||||
@ -54,19 +54,19 @@ import UIKit
|
||||
@objc(SpineSkeletonDrawableWrapper)
|
||||
@objcMembers
|
||||
public final class SkeletonDrawableWrapper: NSObject {
|
||||
|
||||
|
||||
public let atlas: Atlas
|
||||
public let atlasPages: [UIImage]
|
||||
public let skeletonData: SkeletonData
|
||||
|
||||
|
||||
public let skeletonDrawable: SkeletonDrawable
|
||||
public let skeleton: Skeleton
|
||||
public let animationStateData: AnimationStateData
|
||||
public let animationState: AnimationState
|
||||
public let animationStateWrapper: AnimationStateWrapper
|
||||
|
||||
|
||||
internal var disposed = false
|
||||
|
||||
|
||||
/// Constructs a new skeleton drawable from the `atlasFileName` and `skeletonFileName` from the `main` bundle
|
||||
/// or the optionally provided `bundle`.
|
||||
///
|
||||
@ -84,7 +84,7 @@ public final class SkeletonDrawableWrapper: NSObject {
|
||||
skeletonData: skeletonData
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Constructs a new skeleton drawable from the `atlasFile` and `skeletonFile`.
|
||||
///
|
||||
/// Throws an `Error` in case the data could not be loaded.
|
||||
@ -100,7 +100,7 @@ public final class SkeletonDrawableWrapper: NSObject {
|
||||
skeletonData: skeletonData
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Constructs a new skeleton drawable wrapper from the http `atlasUrl` and `skeletonUrl`.
|
||||
///
|
||||
/// Throws an `Error` in case the data could not be loaded.
|
||||
@ -116,27 +116,27 @@ public final class SkeletonDrawableWrapper: NSObject {
|
||||
skeletonData: skeletonData
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
public init(atlas: Atlas, atlasPages: [UIImage], skeletonData: SkeletonData) throws {
|
||||
self.atlas = atlas
|
||||
self.atlasPages = atlasPages
|
||||
self.skeletonData = skeletonData
|
||||
|
||||
|
||||
guard let nativeSkeletonDrawable = spine_skeleton_drawable_create(skeletonData.wrappee) else {
|
||||
throw SpineError("Could not load native skeleton drawable")
|
||||
}
|
||||
skeletonDrawable = SkeletonDrawable(nativeSkeletonDrawable)
|
||||
|
||||
|
||||
guard let nativeSkeleton = spine_skeleton_drawable_get_skeleton(skeletonDrawable.wrappee) else {
|
||||
throw SpineError("Could not load native skeleton")
|
||||
}
|
||||
skeleton = Skeleton(nativeSkeleton)
|
||||
|
||||
|
||||
guard let nativeAnimationStateData = spine_skeleton_drawable_get_animation_state_data(skeletonDrawable.wrappee) else {
|
||||
throw SpineError("Could not load native animation state data")
|
||||
}
|
||||
animationStateData = AnimationStateData(nativeAnimationStateData)
|
||||
|
||||
|
||||
guard let nativeAnimationState = spine_skeleton_drawable_get_animation_state(skeletonDrawable.wrappee) else {
|
||||
throw SpineError("Could not load native animation state")
|
||||
}
|
||||
@ -148,27 +148,27 @@ public final class SkeletonDrawableWrapper: NSObject {
|
||||
skeleton.updateWorldTransform(physics: SPINE_PHYSICS_NONE)
|
||||
super.init()
|
||||
}
|
||||
|
||||
|
||||
/// Updates the ``AnimationState`` using the `delta` time given in seconds, applies the
|
||||
/// animation state to the ``Skeleton`` and updates the world transforms of the skeleton
|
||||
/// to calculate its current pose.
|
||||
public func update(delta: Float) {
|
||||
if disposed { return }
|
||||
|
||||
|
||||
animationStateWrapper.update(delta: delta)
|
||||
animationState.apply(skeleton: skeleton)
|
||||
|
||||
|
||||
skeleton.update(delta: delta)
|
||||
skeleton.updateWorldTransform(physics: SPINE_PHYSICS_UPDATE)
|
||||
}
|
||||
|
||||
|
||||
public func dispose() {
|
||||
if disposed { return }
|
||||
disposed = true
|
||||
|
||||
|
||||
atlas.dispose()
|
||||
skeletonData.dispose()
|
||||
|
||||
|
||||
skeletonDrawable.dispose()
|
||||
}
|
||||
}
|
||||
|
||||
@ -28,8 +28,8 @@
|
||||
*****************************************************************************/
|
||||
|
||||
import Foundation
|
||||
import SwiftUI
|
||||
import SpineCppLite
|
||||
import SwiftUI
|
||||
|
||||
public var version: String {
|
||||
return "\(majorVersion).\(minorVersion)"
|
||||
@ -49,22 +49,22 @@ public var minorVersion: Int {
|
||||
///
|
||||
/// Use the static methods ``Atlas/fromBundle(_:bundle:)``, ``Atlas/fromFile(_:)``, and ``Atlas/fromHttp(_:)`` to load an atlas. Call ``Atlas/dispose()`
|
||||
/// when the atlas is no longer in use to release its resources.
|
||||
public extension Atlas {
|
||||
|
||||
extension Atlas {
|
||||
|
||||
/// Loads an ``Atlas`` from the file with name `atlasFileName` in the `main` bundle or the optionally provided [bundle].
|
||||
///
|
||||
/// Throws an `Error` in case the atlas could not be loaded.
|
||||
static func fromBundle(_ atlasFileName: String, bundle: Bundle = .main) async throws -> (Atlas, [UIImage]) {
|
||||
public static func fromBundle(_ atlasFileName: String, bundle: Bundle = .main) async throws -> (Atlas, [UIImage]) {
|
||||
let data = try await FileSource.bundle(fileName: atlasFileName, bundle: bundle).load()
|
||||
return try await Self.fromData(data: data) { name in
|
||||
return try await FileSource.bundle(fileName: name, bundle: bundle).load()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Loads an ``Atlas`` from the file URL `atlasFile`.
|
||||
///
|
||||
/// Throws an `Error` in case the atlas could not be loaded.
|
||||
static func fromFile(_ atlasFile: URL) async throws -> (Atlas, [UIImage]) {
|
||||
public static func fromFile(_ atlasFile: URL) async throws -> (Atlas, [UIImage]) {
|
||||
let data = try await FileSource.file(atlasFile).load()
|
||||
return try await Self.fromData(data: data) { name in
|
||||
let dir = atlasFile.deletingLastPathComponent()
|
||||
@ -72,11 +72,11 @@ public extension Atlas {
|
||||
return try await FileSource.file(file).load()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Loads an ``Atlas`` from the http URL `atlasURL`.
|
||||
///
|
||||
/// Throws an `Error` in case the atlas could not be loaded.
|
||||
static func fromHttp(_ atlasURL: URL) async throws -> (Atlas, [UIImage]) {
|
||||
public static func fromHttp(_ atlasURL: URL) async throws -> (Atlas, [UIImage]) {
|
||||
let data = try await FileSource.http(atlasURL).load()
|
||||
return try await Self.fromData(data: data) { name in
|
||||
let dir = atlasURL.deletingLastPathComponent()
|
||||
@ -84,7 +84,7 @@ public extension Atlas {
|
||||
return try await FileSource.http(file).load()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static func fromData(data: Data, loadFile: (_ name: String) async throws -> Data) async throws -> (Atlas, [UIImage]) {
|
||||
guard let atlasData = String(data: data, encoding: .utf8) else {
|
||||
throw SpineError("Couldn't read atlas bytes as utf8 string")
|
||||
@ -100,10 +100,10 @@ public extension Atlas {
|
||||
spine_atlas_dispose(atlas)
|
||||
throw SpineError("Couldn't load atlas: \(message)")
|
||||
}
|
||||
|
||||
|
||||
var atlasPages = [UIImage]()
|
||||
let numImagePaths = spine_atlas_get_num_image_paths(atlas);
|
||||
|
||||
let numImagePaths = spine_atlas_get_num_image_paths(atlas)
|
||||
|
||||
for i in 0..<numImagePaths {
|
||||
guard let atlasPageFilePointer = spine_atlas_get_image_path(atlas, i) else {
|
||||
continue
|
||||
@ -115,52 +115,52 @@ public extension Atlas {
|
||||
}
|
||||
atlasPages.append(image)
|
||||
}
|
||||
|
||||
|
||||
return (Atlas(atlas), atlasPages)
|
||||
}
|
||||
}
|
||||
|
||||
public extension SkeletonData {
|
||||
|
||||
extension SkeletonData {
|
||||
|
||||
/// Loads a ``SkeletonData`` from the file with name `skeletonFileName` in the main bundle or the optionally provided `bundle`.
|
||||
/// Uses the provided ``Atlas`` to resolve attachment images.
|
||||
///
|
||||
/// Throws an `Error` in case the skeleton data could not be loaded.
|
||||
static func fromBundle(atlas: Atlas, skeletonFileName: String, bundle: Bundle = .main) async throws -> SkeletonData {
|
||||
public static func fromBundle(atlas: Atlas, skeletonFileName: String, bundle: Bundle = .main) async throws -> SkeletonData {
|
||||
return try fromData(
|
||||
atlas: atlas,
|
||||
data: try await FileSource.bundle(fileName: skeletonFileName, bundle: bundle).load(),
|
||||
isJson: skeletonFileName.hasSuffix(".json")
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Loads a ``SkeletonData`` from the file URL `skeletonFile`. Uses the provided ``Atlas`` to resolve attachment images.
|
||||
///
|
||||
/// Throws an `Error` in case the skeleton data could not be loaded.
|
||||
static func fromFile(atlas: Atlas, skeletonFile: URL) async throws -> SkeletonData {
|
||||
public static func fromFile(atlas: Atlas, skeletonFile: URL) async throws -> SkeletonData {
|
||||
return try fromData(
|
||||
atlas: atlas,
|
||||
data: try await FileSource.file(skeletonFile).load(),
|
||||
isJson: skeletonFile.absoluteString.hasSuffix(".json")
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Loads a ``SkeletonData`` from the http URL `skeletonFile`. Uses the provided ``Atlas`` to resolve attachment images.
|
||||
///
|
||||
/// Throws an `Error` in case the skeleton data could not be loaded.
|
||||
static func fromHttp(atlas: Atlas, skeletonURL: URL) async throws -> SkeletonData {
|
||||
public static func fromHttp(atlas: Atlas, skeletonURL: URL) async throws -> SkeletonData {
|
||||
return try fromData(
|
||||
atlas: atlas,
|
||||
data: try await FileSource.http(skeletonURL).load(),
|
||||
isJson: skeletonURL.absoluteString.hasSuffix(".json")
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Loads a ``SkeletonData`` from the ``binary`` skeleton `Data`, using the provided ``Atlas`` to resolve attachment images.
|
||||
///
|
||||
/// Throws an `Error` in case the skeleton data could not be loaded.
|
||||
static func fromData(atlas: Atlas, data: Data) throws -> SkeletonData {
|
||||
let result = try data.withUnsafeBytes{
|
||||
public static func fromData(atlas: Atlas, data: Data) throws -> SkeletonData {
|
||||
let result = try data.withUnsafeBytes {
|
||||
try $0.withMemoryRebound(to: UInt8.self) { buffer in
|
||||
guard let ptr = buffer.baseAddress else {
|
||||
throw SpineError("Couldn't read atlas binary")
|
||||
@ -187,16 +187,17 @@ public extension SkeletonData {
|
||||
}
|
||||
return SkeletonData(data)
|
||||
}
|
||||
|
||||
|
||||
/// Loads a ``SkeletonData`` from the `json` string, using the provided ``Atlas`` to resolve attachment
|
||||
/// images.
|
||||
///
|
||||
/// Throws an `Error` in case the atlas could not be loaded.
|
||||
static func fromJson(atlas: Atlas, json: String) throws -> SkeletonData {
|
||||
public static func fromJson(atlas: Atlas, json: String) throws -> SkeletonData {
|
||||
let result = try json.utf8CString.withUnsafeBufferPointer { buffer in
|
||||
guard
|
||||
let basePtr = buffer.baseAddress,
|
||||
let result = spine_skeleton_data_load_json(atlas.wrappee, basePtr) else {
|
||||
let result = spine_skeleton_data_load_json(atlas.wrappee, basePtr)
|
||||
else {
|
||||
throw SpineError("Couldn't load skeleton data json")
|
||||
}
|
||||
return result
|
||||
@ -213,7 +214,7 @@ public extension SkeletonData {
|
||||
}
|
||||
return SkeletonData(data)
|
||||
}
|
||||
|
||||
|
||||
private static func fromData(atlas: Atlas, data: Data, isJson: Bool) throws -> SkeletonData {
|
||||
if isJson {
|
||||
guard let json = String(data: data, encoding: .utf8) else {
|
||||
@ -226,12 +227,12 @@ public extension SkeletonData {
|
||||
}
|
||||
}
|
||||
|
||||
internal extension SkeletonDrawable {
|
||||
|
||||
extension SkeletonDrawable {
|
||||
|
||||
func render() -> [RenderCommand] {
|
||||
var commands = [RenderCommand]()
|
||||
if disposed { return commands }
|
||||
|
||||
|
||||
var nativeCmd = spine_skeleton_drawable_render(wrappee)
|
||||
repeat {
|
||||
if let ncmd = nativeCmd {
|
||||
@ -240,18 +241,18 @@ internal extension SkeletonDrawable {
|
||||
} else {
|
||||
nativeCmd = nil
|
||||
}
|
||||
} while (nativeCmd != nil)
|
||||
|
||||
} while nativeCmd != nil
|
||||
|
||||
return commands
|
||||
}
|
||||
}
|
||||
|
||||
internal extension RenderCommand {
|
||||
|
||||
extension RenderCommand {
|
||||
|
||||
var numVertices: Int {
|
||||
Int(spine_render_command_get_num_vertices(wrappee))
|
||||
}
|
||||
|
||||
|
||||
func positions(numVertices: Int) -> [Float] {
|
||||
let num = numVertices * 2
|
||||
let ptr = spine_render_command_get_positions(wrappee)
|
||||
@ -259,7 +260,7 @@ internal extension RenderCommand {
|
||||
let buffer = UnsafeBufferPointer(start: validPtr, count: num)
|
||||
return Array(buffer)
|
||||
}
|
||||
|
||||
|
||||
func uvs(numVertices: Int) -> [Float] {
|
||||
let num = numVertices * 2
|
||||
let ptr = spine_render_command_get_uvs(wrappee)
|
||||
@ -267,8 +268,8 @@ internal extension RenderCommand {
|
||||
let buffer = UnsafeBufferPointer(start: validPtr, count: num)
|
||||
return Array(buffer)
|
||||
}
|
||||
|
||||
func colors(numVertices: Int) ->[Int32] {
|
||||
|
||||
func colors(numVertices: Int) -> [Int32] {
|
||||
let num = numVertices
|
||||
let ptr = spine_render_command_get_colors(wrappee)
|
||||
guard let validPtr = ptr else { return [] }
|
||||
@ -277,21 +278,21 @@ internal extension RenderCommand {
|
||||
}
|
||||
}
|
||||
|
||||
public extension Skin {
|
||||
|
||||
extension Skin {
|
||||
|
||||
/// Constructs a new empty ``Skin`` using the given `name`. Skins constructed this way must be manually disposed via the `dispose` method
|
||||
/// if they are no longer used.
|
||||
static func create(name: String) -> Skin {
|
||||
public static func create(name: String) -> Skin {
|
||||
return Skin(spine_skin_create(name))
|
||||
}
|
||||
}
|
||||
|
||||
// Helper
|
||||
|
||||
public extension CGRect {
|
||||
|
||||
extension CGRect {
|
||||
|
||||
/// Construct a `CGRect` from ``Bounds``
|
||||
init(bounds: Bounds) {
|
||||
public init(bounds: Bounds) {
|
||||
self = CGRect(
|
||||
x: CGFloat(bounds.x),
|
||||
y: CGFloat(bounds.y),
|
||||
@ -305,7 +306,7 @@ internal enum FileSource {
|
||||
case bundle(fileName: String, bundle: Bundle = .main)
|
||||
case file(URL)
|
||||
case http(URL)
|
||||
|
||||
|
||||
internal func load() async throws -> Data {
|
||||
switch self {
|
||||
case .bundle(let fileName, let bundle):
|
||||
@ -314,7 +315,7 @@ internal enum FileSource {
|
||||
throw SpineError("Provide both file name and file extension")
|
||||
}
|
||||
let name = components.dropLast(1).joined(separator: ".")
|
||||
|
||||
|
||||
guard let fileUrl = bundle.url(forResource: name, withExtension: String(ext)) else {
|
||||
throw SpineError("Could not load file with name \(name) from bundle")
|
||||
}
|
||||
@ -331,9 +332,9 @@ internal enum FileSource {
|
||||
} else {
|
||||
let lock = NSRecursiveLock()
|
||||
nonisolated(unsafe)
|
||||
var isCancelled = false
|
||||
var isCancelled = false
|
||||
nonisolated(unsafe)
|
||||
var taskHolder:URLSessionDownloadTask? = nil
|
||||
var taskHolder: URLSessionDownloadTask? = nil
|
||||
return try await withTaskCancellationHandler {
|
||||
try await withCheckedThrowingContinuation { continuation in
|
||||
let task = URLSession.shared.downloadTask(with: url) { temp, response, error in
|
||||
@ -380,25 +381,25 @@ internal enum FileSource {
|
||||
}
|
||||
|
||||
public struct SpineError: Error, CustomStringConvertible {
|
||||
|
||||
|
||||
public let description: String
|
||||
|
||||
|
||||
internal init(_ description: String) {
|
||||
self.description = description
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public extension SkeletonBounds {
|
||||
static func create() -> SkeletonBounds {
|
||||
extension SkeletonBounds {
|
||||
public static func create() -> SkeletonBounds {
|
||||
return SkeletonBounds(spine_skeleton_bounds_create())
|
||||
}
|
||||
}
|
||||
|
||||
@objc public extension Atlas {
|
||||
|
||||
var imagePathCount:Int32 {
|
||||
@objc extension Atlas {
|
||||
|
||||
public var imagePathCount: Int32 {
|
||||
spine_atlas_get_num_image_paths(wrappee)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import Foundation
|
||||
import CoreGraphics
|
||||
import Foundation
|
||||
import QuartzCore
|
||||
import UIKit
|
||||
|
||||
@ -63,27 +63,27 @@ public typealias SpineControllerCallback = (_ controller: SpineController) -> Vo
|
||||
/// Per default, ``SkeletonDrawableWrapper`` is disposed when ``SpineController`` is deinitialized. You can disable this behaviour with the ``disposeDrawableOnDeInit`` contructor parameter.
|
||||
@objcMembers
|
||||
public final class SpineController: NSObject, ObservableObject {
|
||||
|
||||
|
||||
public internal(set) var drawable: SkeletonDrawableWrapper!
|
||||
|
||||
|
||||
private let onInitialized: SpineControllerCallback?
|
||||
private let onBeforeUpdateWorldTransforms: SpineControllerCallback?
|
||||
private let onAfterUpdateWorldTransforms: SpineControllerCallback?
|
||||
private let onBeforePaint: SpineControllerCallback?
|
||||
private let onAfterPaint: SpineControllerCallback?
|
||||
private let disposeDrawableOnDeInit: Bool
|
||||
|
||||
|
||||
private var scaleX: CGFloat = 1
|
||||
private var scaleY: CGFloat = 1
|
||||
private var offsetX: CGFloat = 0
|
||||
private var offsetY: CGFloat = 0
|
||||
|
||||
|
||||
@Published
|
||||
public private(set) var isPlaying: Bool = true
|
||||
|
||||
|
||||
@Published
|
||||
public private(set) var viewSize: CGSize = .zero
|
||||
|
||||
|
||||
/// Constructs a new ``SpineUIview`` controller. See the class documentation of ``SpineWidgetController`` for information on
|
||||
/// the optional arguments.
|
||||
public init(
|
||||
@ -100,80 +100,80 @@ public final class SpineController: NSObject, ObservableObject {
|
||||
self.onBeforePaint = onBeforePaint
|
||||
self.onAfterPaint = onAfterPaint
|
||||
self.disposeDrawableOnDeInit = disposeDrawableOnDeInit
|
||||
|
||||
|
||||
super.init()
|
||||
}
|
||||
|
||||
|
||||
deinit {
|
||||
if disposeDrawableOnDeInit {
|
||||
drawable?.dispose() // TODO move drawable out of view?
|
||||
drawable?.dispose() // TODO move drawable out of view?
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// The ``Atlas`` from which images to render the skeleton are sourced.
|
||||
public var atlas: Atlas {
|
||||
drawable.atlas
|
||||
}
|
||||
|
||||
|
||||
/// The setup-pose data used by the skeleton.
|
||||
public var skeletonData: SkeletonData {
|
||||
drawable.skeletonData
|
||||
}
|
||||
|
||||
|
||||
/// The ``Skeleton``
|
||||
public var skeleton: Skeleton {
|
||||
drawable.skeleton
|
||||
}
|
||||
|
||||
|
||||
/// The mixing information used by the ``AnimationState``
|
||||
public var animationStateData: AnimationStateData {
|
||||
drawable.animationStateData
|
||||
}
|
||||
|
||||
|
||||
/// The ``AnimationState`` used to manage animations that are being applied to the
|
||||
/// skeleton.
|
||||
public var animationState: AnimationState {
|
||||
drawable.animationState
|
||||
}
|
||||
|
||||
|
||||
/// The ``AnimationStateWrapper`` used to hold ``AnimationState``, register ``AnimationStateListener`` and call ``AnimationStateWrapper/update(delta:)``
|
||||
public var animationStateWrapper: AnimationStateWrapper {
|
||||
drawable.animationStateWrapper
|
||||
}
|
||||
|
||||
|
||||
/// Transforms the coordinates given in the ``SpineUIView`` coordinate system in `position` to
|
||||
/// the skeleton coordinate system. See the `IKFollowing.swift` example how to use this
|
||||
/// to move a bone based on user touch input.
|
||||
public func toSkeletonCoordinates(position: CGPoint) -> CGPoint {
|
||||
let x = position.x;
|
||||
let y = position.y;
|
||||
let x = position.x
|
||||
let y = position.y
|
||||
return CGPoint(
|
||||
x: (x - viewSize.width / 2) / scaleX - offsetX,
|
||||
y: (y - viewSize.height / 2) / scaleY - offsetY
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Transforms the coordinates given in skeleton coordinate system to
|
||||
/// the the ``SpineUIView`` coordinates. See the `DebugRendering.swift` example hot to use this to draw rectangles over skeleton bones for debugging purposes.
|
||||
public func fromSkeletonCoordinates(position: CGPoint) -> CGPoint {
|
||||
let x = position.x;
|
||||
let y = position.y;
|
||||
let x = position.x
|
||||
let y = position.y
|
||||
return CGPoint(
|
||||
x: (x + offsetX) * scaleX,
|
||||
y: (y + offsetY) * scaleY
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
/// Pauses updating and rendering the skeleton.
|
||||
public func pause() {
|
||||
isPlaying = false
|
||||
}
|
||||
|
||||
|
||||
/// Resumes updating and rendering the skeleton.
|
||||
public func resume() {
|
||||
isPlaying = true
|
||||
}
|
||||
|
||||
|
||||
internal func load(atlasFile: String, skeletonFile: String, bundle: Bundle = .main) async throws {
|
||||
let atlasAndPages = try await Atlas.fromBundle(atlasFile, bundle: bundle)
|
||||
let skeletonData = try await SkeletonData.fromBundle(
|
||||
@ -190,23 +190,23 @@ public final class SpineController: NSObject, ObservableObject {
|
||||
self.drawable = skeletonDrawableWrapper
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
internal func initialize() {
|
||||
onInitialized?(self)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
extension SpineController: SpineRendererDelegate {
|
||||
|
||||
|
||||
func spineRendererWillDraw(_ spineRenderer: SpineRenderer) {
|
||||
onBeforePaint?(self)
|
||||
}
|
||||
|
||||
|
||||
func spineRendererDidDraw(_ spineRenderer: SpineRenderer) {
|
||||
onAfterPaint?(self)
|
||||
}
|
||||
|
||||
|
||||
func spineRendererDidUpdate(_ spineRenderer: SpineRenderer, scaleX: CGFloat, scaleY: CGFloat, offsetX: CGFloat, offsetY: CGFloat, size: CGSize) {
|
||||
self.scaleX = scaleX
|
||||
self.scaleY = scaleY
|
||||
@ -217,27 +217,27 @@ extension SpineController: SpineRendererDelegate {
|
||||
}
|
||||
|
||||
extension SpineController: SpineRendererDataSource {
|
||||
|
||||
|
||||
func spineRendererWillUpdate(_ spineRenderer: SpineRenderer) {
|
||||
onBeforeUpdateWorldTransforms?(self)
|
||||
}
|
||||
|
||||
|
||||
func spineRendererDidUpdate(_ spineRenderer: SpineRenderer) {
|
||||
onAfterUpdateWorldTransforms?(self)
|
||||
}
|
||||
|
||||
|
||||
func spineRenderer(_ spineRenderer: SpineRenderer, needsUpdate delta: TimeInterval) {
|
||||
drawable?.update(delta: Float(delta))
|
||||
}
|
||||
|
||||
|
||||
func isPlaying(_ spineRenderer: SpineRenderer) -> Bool {
|
||||
return isPlaying
|
||||
}
|
||||
|
||||
|
||||
func skeletonDrawable(_ spineRenderer: SpineRenderer) -> SkeletonDrawableWrapper {
|
||||
return drawable
|
||||
}
|
||||
|
||||
|
||||
func renderCommands(_ spineRenderer: SpineRenderer) -> [RenderCommand] {
|
||||
return drawable?.skeletonDrawable.render() ?? []
|
||||
}
|
||||
|
||||
@ -27,8 +27,8 @@
|
||||
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*****************************************************************************/
|
||||
|
||||
import UIKit
|
||||
import MetalKit
|
||||
import UIKit
|
||||
|
||||
/// A ``UIView`` to display a Spine skeleton. The skeleton can be loaded from a bundle, local files, http, or a pre-loaded ``SkeletonDrawableWrapper``.
|
||||
///
|
||||
@ -40,15 +40,15 @@ import MetalKit
|
||||
/// This is a direct subclass of ``MTKView`` and is using `Metal` to render the skeleton.
|
||||
@objc
|
||||
public final class SpineUIView: MTKView {
|
||||
|
||||
|
||||
let controller: SpineController
|
||||
let mode: Spine.ContentMode
|
||||
let alignment: Spine.Alignment
|
||||
let boundsProvider: BoundsProvider
|
||||
|
||||
|
||||
internal var computedBounds: CGRect = .zero
|
||||
internal var renderer: SpineRenderer?
|
||||
|
||||
|
||||
@objc internal init(
|
||||
controller: SpineController = SpineController(),
|
||||
mode: Spine.ContentMode = .fit,
|
||||
@ -60,12 +60,12 @@ public final class SpineUIView: MTKView {
|
||||
self.mode = mode
|
||||
self.alignment = alignment
|
||||
self.boundsProvider = boundsProvider
|
||||
|
||||
|
||||
super.init(frame: .zero, device: SpineObjects.shared.device)
|
||||
clearColor = MTLClearColor(backgroundColor)
|
||||
isOpaque = backgroundColor != .clear
|
||||
}
|
||||
|
||||
|
||||
/// An initializer that constructs a new ``SpineUIView`` from a ``SpineViewSource``.
|
||||
///
|
||||
/// After initialization is complete, the provided `controller` is invoked as per the ``SpineController`` semantics, to allow
|
||||
@ -98,7 +98,7 @@ public final class SpineUIView: MTKView {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// A convenience initializer that constructs a new ``SpineUIView`` from bundled files.
|
||||
///
|
||||
/// After initialization is complete, the provided `controller` is invoked as per the ``SpineController`` semantics, to allow
|
||||
@ -125,9 +125,11 @@ public final class SpineUIView: MTKView {
|
||||
boundsProvider: BoundsProvider = SetupPoseBounds(),
|
||||
backgroundColor: UIColor = .clear
|
||||
) {
|
||||
self.init(from: .bundle(atlasFileName: atlasFileName, skeletonFileName: skeletonFileName, bundle: bundle), controller: controller, mode: mode, alignment: alignment, boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
self.init(
|
||||
from: .bundle(atlasFileName: atlasFileName, skeletonFileName: skeletonFileName, bundle: bundle), controller: controller, mode: mode,
|
||||
alignment: alignment, boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
}
|
||||
|
||||
|
||||
/// A convenience initializer that constructs a new ``SpineUIView`` from file URLs.
|
||||
///
|
||||
/// After initialization is complete, the provided `controller` is invoked as per the ``SpineController`` semantics, to allow
|
||||
@ -152,9 +154,11 @@ public final class SpineUIView: MTKView {
|
||||
boundsProvider: BoundsProvider = SetupPoseBounds(),
|
||||
backgroundColor: UIColor = .clear
|
||||
) {
|
||||
self.init(from: .file(atlasFile: atlasFile, skeletonFile: skeletonFile), controller: controller, mode: mode, alignment: alignment, boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
self.init(
|
||||
from: .file(atlasFile: atlasFile, skeletonFile: skeletonFile), controller: controller, mode: mode, alignment: alignment,
|
||||
boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
}
|
||||
|
||||
|
||||
/// A convenience initializer that constructs a new ``SpineUIView`` from HTTP.
|
||||
///
|
||||
/// After initialization is complete, the provided `controller` is invoked as per the ``SpineController`` semantics, to allow
|
||||
@ -179,9 +183,11 @@ public final class SpineUIView: MTKView {
|
||||
boundsProvider: BoundsProvider = SetupPoseBounds(),
|
||||
backgroundColor: UIColor = .clear
|
||||
) {
|
||||
self.init(from: .http(atlasURL: atlasURL, skeletonURL: skeletonURL), controller: controller, mode: mode, alignment: alignment, boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
self.init(
|
||||
from: .http(atlasURL: atlasURL, skeletonURL: skeletonURL), controller: controller, mode: mode, alignment: alignment,
|
||||
boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
}
|
||||
|
||||
|
||||
/// A convenience initializer that constructs a new ``SpineUIView`` with a ``SkeletonDrawableWrapper``.
|
||||
///
|
||||
/// After initialization is complete, the provided `controller` is invoked as per the ``SpineController`` semantics, to allow
|
||||
@ -203,17 +209,19 @@ public final class SpineUIView: MTKView {
|
||||
boundsProvider: BoundsProvider = SetupPoseBounds(),
|
||||
backgroundColor: UIColor = .clear
|
||||
) {
|
||||
self.init(from: .drawable(drawable), controller: controller, mode: mode, alignment: alignment, boundsProvider: boundsProvider, backgroundColor: backgroundColor)
|
||||
self.init(
|
||||
from: .drawable(drawable), controller: controller, mode: mode, alignment: alignment, boundsProvider: boundsProvider,
|
||||
backgroundColor: backgroundColor)
|
||||
}
|
||||
|
||||
|
||||
internal override init(frame frameRect: CGRect, device: MTLDevice?) {
|
||||
fatalError("init(frame: device:) has not been implemented. Use init() instead.")
|
||||
}
|
||||
|
||||
|
||||
internal required init(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented. Use init() instead.")
|
||||
}
|
||||
|
||||
|
||||
/// Disable or enable rendering. Disable it when the spine view is out of bounds and you want to preserve CPU/GPU resources.
|
||||
public var isRendering: Bool {
|
||||
get { !super.isPaused }
|
||||
@ -227,7 +235,7 @@ public final class SpineUIView: MTKView {
|
||||
}
|
||||
|
||||
extension SpineUIView {
|
||||
|
||||
|
||||
internal func load(drawable: SkeletonDrawableWrapper) throws {
|
||||
controller.drawable = drawable
|
||||
computedBounds = boundsProvider.computeBounds(for: drawable)
|
||||
@ -236,7 +244,7 @@ extension SpineUIView {
|
||||
)
|
||||
controller.initialize()
|
||||
}
|
||||
|
||||
|
||||
private func initRenderer(atlasPages: [UIImage]) throws {
|
||||
renderer = try SpineRenderer(
|
||||
device: SpineObjects.shared.device,
|
||||
@ -265,7 +273,7 @@ public enum SpineViewSource {
|
||||
case file(atlasFile: URL, skeletonFile: URL)
|
||||
case http(atlasURL: URL, skeletonURL: URL)
|
||||
case drawable(SkeletonDrawableWrapper)
|
||||
|
||||
|
||||
internal func loadDrawable() async throws -> SkeletonDrawableWrapper {
|
||||
switch self {
|
||||
case .bundle(let atlasFileName, let skeletonFileName, let bundle):
|
||||
|
||||
@ -38,7 +38,7 @@ import SwiftUI
|
||||
///
|
||||
/// This is a ``UIViewRepresentable`` of `SpineUIView`.
|
||||
public struct SpineView: UIViewRepresentable {
|
||||
|
||||
|
||||
public typealias UIViewType = SpineUIView
|
||||
|
||||
private let source: SpineViewSource
|
||||
@ -46,11 +46,11 @@ public struct SpineView: UIViewRepresentable {
|
||||
private let mode: Spine.ContentMode
|
||||
private let alignment: Spine.Alignment
|
||||
private let boundsProvider: BoundsProvider
|
||||
private let backgroundColor: UIColor // Not using `SwiftUI.Color`, as briging to `UIColor` prior iOS 14 might not always work.
|
||||
|
||||
private let backgroundColor: UIColor // Not using `SwiftUI.Color`, as briging to `UIColor` prior iOS 14 might not always work.
|
||||
|
||||
@Binding
|
||||
private var isRendering: Bool?
|
||||
|
||||
|
||||
/// An initializer that constructs a new ``SpineView`` from a ``SpineViewSource``.
|
||||
///
|
||||
/// After initialization is complete, the provided `controller` is invoked as per the ``SpineController`` semantics, to allow
|
||||
@ -85,7 +85,7 @@ public struct SpineView: UIViewRepresentable {
|
||||
self.backgroundColor = backgroundColor
|
||||
_isRendering = isRendering
|
||||
}
|
||||
|
||||
|
||||
public func makeUIView(context: Context) -> SpineUIView {
|
||||
return SpineUIView(
|
||||
from: source,
|
||||
@ -96,7 +96,7 @@ public struct SpineView: UIViewRepresentable {
|
||||
backgroundColor: backgroundColor
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
public func updateUIView(_ uiView: SpineUIView, context: Context) {
|
||||
if let isRendering {
|
||||
uiView.isRendering = isRendering
|
||||
|
||||
@ -6,9 +6,9 @@
|
||||
//
|
||||
|
||||
|
||||
#if canImport(Spine)
|
||||
@_exported import Spine
|
||||
#endif
|
||||
|
||||
@_exported import SpineCppLite
|
||||
@_exported import SpineShadersStructs
|
||||
|
||||
#if canImport(Spine)
|
||||
@_exported import Spine
|
||||
#endif
|
||||
|
||||
@ -16,21 +16,19 @@ fi
|
||||
log_title "Spine-TS Build"
|
||||
log_detail "Branch: $BRANCH"
|
||||
|
||||
log_section "Setup"
|
||||
log_action "Installing dependencies"
|
||||
if npm install > /tmp/npm-install.log 2>&1; then
|
||||
log_ok "Dependencies installed"
|
||||
log_ok
|
||||
else
|
||||
log_fail "npm install failed"
|
||||
log_detail "$(cat /tmp/npm-install.log)"
|
||||
log_fail
|
||||
log_error_output "$(cat /tmp/npm-install.log)"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if ! [ -z "$TS_UPDATE_URL" ] && ! [ -z "$BRANCH" ];
|
||||
then
|
||||
log_section "Deploy"
|
||||
log_action "Creating artifacts zip"
|
||||
zip -j spine-ts.zip \
|
||||
if ZIP_OUTPUT=$(zip -j spine-ts.zip \
|
||||
spine-core/dist/iife/* \
|
||||
spine-canvas/dist/iife/* \
|
||||
spine-webgl/dist/iife/* \
|
||||
@ -51,13 +49,20 @@ then
|
||||
spine-phaser-v3/dist/esm/* \
|
||||
spine-phaser-v4/dist/esm/* \
|
||||
spine-webcomponents/dist/esm/* \
|
||||
spine-player/css/spine-player.css > /dev/null 2>&1
|
||||
spine-player/css/spine-player.css 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail
|
||||
log_error_output "$ZIP_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_action "Uploading to $TS_UPDATE_URL$BRANCH"
|
||||
if curl -f -F "file=@spine-ts.zip" "$TS_UPDATE_URL$BRANCH" > /dev/null 2>&1; then
|
||||
log_ok "Artifacts deployed"
|
||||
if CURL_OUTPUT=$(curl -f -F "file=@spine-ts.zip" "$TS_UPDATE_URL$BRANCH" 2>&1); then
|
||||
log_ok
|
||||
else
|
||||
log_fail "Upload failed"
|
||||
log_fail
|
||||
log_error_output "$CURL_OUTPUT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
@ -17,7 +17,6 @@ fi
|
||||
|
||||
# Install dependencies if node_modules doesn't exist
|
||||
if [ ! -d "node_modules" ]; then
|
||||
log_section "Setup"
|
||||
log_action "Installing dependencies"
|
||||
if npm install > /tmp/npm-install.log 2>&1; then
|
||||
log_ok "Dependencies installed"
|
||||
@ -28,51 +27,42 @@ if [ ! -d "node_modules" ]; then
|
||||
fi
|
||||
fi
|
||||
|
||||
log_section "Analyzing API"
|
||||
log_action "Analyzing Java API"
|
||||
if output=$(npx -y tsx src/analyze-java-api.ts 2>&1); then
|
||||
log_ok "Java API analysis completed"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Failed to analyze Java API"
|
||||
log_fail
|
||||
log_detail "$output"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Generating Serializer IR"
|
||||
log_action "Generating intermediate representation"
|
||||
if output=$(npx -y tsx src/generate-serializer-ir.ts 2>&1); then
|
||||
log_ok "Serializer IR generated successfully"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Failed to generate serializer IR"
|
||||
log_fail
|
||||
log_detail "$output"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log_section "Generating Language-Specific Serializers"
|
||||
log_action "Generating Java SkeletonSerializer"
|
||||
if output=$(npx -y tsx src/generate-java-serializer.ts 2>&1); then
|
||||
log_ok "Java serializer generated successfully"
|
||||
|
||||
log_action "Formatting Java code"
|
||||
../formatters/format.sh java
|
||||
log_ok "Java code formatted"
|
||||
log_ok
|
||||
else
|
||||
log_fail "Failed to generate Java serializer"
|
||||
log_detail "$output"
|
||||
exit 1
|
||||
fi
|
||||
../formatters/format-java.sh
|
||||
|
||||
log_action "Generating C++ SkeletonSerializer"
|
||||
if output=$(npx -y tsx src/generate-cpp-serializer.ts 2>&1); then
|
||||
log_ok "C++ serializer generated successfully"
|
||||
|
||||
log_action "Formatting C++ code"
|
||||
../formatters/format.sh cpp
|
||||
log_ok "C++ code formatted"
|
||||
else
|
||||
log_fail "Failed to generate C++ serializer"
|
||||
log_detail "$output"
|
||||
exit 1
|
||||
fi
|
||||
../formatters/format-cpp.sh
|
||||
|
||||
log_summary "✓ Serializer generation and formatting completed successfully"
|
||||
log_summary "✓ Serializer generation completed successfully"
|
||||
@ -16,18 +16,16 @@ fi
|
||||
|
||||
# Install dependencies if node_modules doesn't exist
|
||||
if [ ! -d "node_modules" ]; then
|
||||
log_section "Setup"
|
||||
log_action "Installing dependencies"
|
||||
if npm install > /tmp/npm-install.log 2>&1; then
|
||||
log_ok "Dependencies installed"
|
||||
log_ok
|
||||
else
|
||||
log_fail "npm install failed"
|
||||
log_fail
|
||||
log_detail "$(cat /tmp/npm-install.log)"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
log_section "Test"
|
||||
log_action "Running TypeScript test runner"
|
||||
|
||||
# Run the TypeScript headless test runner with all arguments
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user