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[csharp] Fix disabled inheritance when yDown==true (#834)
http://esotericsoftware.com/forum/Flipped-bones-during-runtime-using-XNA-sample-project-7873
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@ -223,7 +223,7 @@ namespace Spine {
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a = -a;
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b = -b;
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}
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if (skeleton.flipY) {
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if (skeleton.flipY != Bone.yDown) {
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c = -c;
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d = -d;
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}
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