[unity] Cleanup disabled code.

This commit is contained in:
pharan 2016-11-28 17:53:52 +08:00
parent ec36a1d6ec
commit da0578ae64

View File

@ -296,7 +296,7 @@ namespace Spine.Unity.Editor {
// EditorGUILayout.Space();
// bool addSkeletonUtility = GUILayout.Button(buttonContent, GUILayout.Height(30));
// foreach (var t in targets) {
// var component = t as SkeletonAnimation;
// var component = t as Component;
// if (addSkeletonUtility && component.GetComponent<SkeletonUtility>() == null)
// component.gameObject.AddComponent<SkeletonUtility>();
// }