[unity] Use IHasRendererObject

This commit is contained in:
pharan 2018-01-18 00:47:08 +08:00
parent d97c80df7d
commit da3f84b38c
2 changed files with 2 additions and 2 deletions

View File

@ -623,7 +623,7 @@ namespace Spine.Unity.Modules.AttachmentTools {
}
static bool IsRenderable (Attachment a) {
return a is RegionAttachment || a is MeshAttachment;
return a is IHasRendererObject;
}
/// <summary>

View File

@ -294,7 +294,7 @@ namespace Spine {
}
public static bool IsRenderable (this Attachment a) {
return a is RegionAttachment || a is MeshAttachment;
return a is IHasRendererObject;
}
#region Transform Modes