Renamed ComputeVertices to ComputeWorldVertices.

Sorry for the API breakage, but this is line with UpdateWorldTransform, BoundingBoxAttachment, and future attachments.
This commit is contained in:
NathanSweet 2013-09-24 15:37:29 +02:00
parent 72339ba824
commit dda304faa0

View File

@ -130,7 +130,7 @@ namespace Spine {
offset[Y4] = localYCos + localX2Sin;
}
public void ComputeVertices (float x, float y, Bone bone, float[] vertices) {
public void ComputeWorldVertices (float x, float y, Bone bone, float[] vertices) {
x += bone.worldX;
y += bone.worldY;
float m00 = bone.m00;