mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 15:24:55 +08:00
Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta
This commit is contained in:
commit
de1043515b
@ -773,7 +773,7 @@ namespace Spine {
|
||||
/// <summary>
|
||||
/// Seconds for the last frame of this animation. Non-looping animations won't play past this time. Looping animations will
|
||||
/// loop back to <see cref="TrackEntry.AnimationStart"/> at this time. Defaults to the animation duration.</summary>
|
||||
public float AnimationEnd { get { return animationEnd; } }
|
||||
public float AnimationEnd { get { return animationEnd; } set { animationEnd = value; } }
|
||||
|
||||
/// <summary>
|
||||
/// The time in seconds this animation was last applied. Some timelines use this for one-time triggers. Eg, when this
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user