[unity] Updated version numbers in compatibility code checks and version.txt file.

This commit is contained in:
Harald Csaszar 2019-08-06 19:24:57 +02:00
parent 098a1b7306
commit e8c7d61058
2 changed files with 3 additions and 3 deletions

View File

@ -62,8 +62,8 @@ namespace Spine.Unity.Editor {
public const string SkeletonDataSuffix = "_SkeletonData";
public const string AtlasSuffix = "_Atlas";
static readonly int[][] compatibleBinaryVersions = { new[] { 3, 8, 0 } };
static readonly int[][] compatibleJsonVersions = { new[] { 3, 8, 0 } };
static readonly int[][] compatibleBinaryVersions = { new[] { 3, 8, 0 }, new[] { 3, 9, 0 } };
static readonly int[][] compatibleJsonVersions = { new[] { 3, 8, 0 }, new[] { 3, 9, 0 } };
//static bool isFixVersionRequired = false;
/// HACK: This list keeps the asset reference temporarily during importing.

View File

@ -1 +1 @@
This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx
This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx and 3.9.xx