[unity] Minor code cleanup.

This commit is contained in:
Harald Csaszar 2023-11-24 19:47:46 +01:00
parent f029c1d4fd
commit ebdc26ce9f

View File

@ -605,7 +605,7 @@ namespace Spine.Unity {
// apply the constraint and sets Bone.ax, Bone.ay and Bone.arotation values.
/// Update is based on Bone.x, Bone.y and Bone.rotation, so skeleton.UpdateWorldTransform()
/// can be called afterwards without having a different starting point.
constraint.Update(Skeleton.Physics.Update);
constraint.Update(Skeleton.Physics.None);
}
}