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[flutter] 4.2.5 release.
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# 4.2.5
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* Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
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# 0.0.4
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* Clean-up `fromAsset()` factory methods so the atlas comes before skeleton data file name.
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* Rename `Vector2` to `Vec2`.
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name: esotericsoftware_spine_flutter
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description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
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version: 0.0.4
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version: 4.2.5
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homepage: https://esotericsoftware.com
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repository: https://github.com/esotericsoftware/spine-runtimes
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issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues
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