[flutter] 4.2.5 release.

This commit is contained in:
Mario Zechner 2022-11-23 11:50:05 +01:00
parent 4e8ca9c46f
commit ece135b8ec
2 changed files with 4 additions and 1 deletions

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# 4.2.5
* Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
# 0.0.4 # 0.0.4
* Clean-up `fromAsset()` factory methods so the atlas comes before skeleton data file name. * Clean-up `fromAsset()` factory methods so the atlas comes before skeleton data file name.
* Rename `Vector2` to `Vec2`. * Rename `Vector2` to `Vec2`.

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name: esotericsoftware_spine_flutter name: esotericsoftware_spine_flutter
description: The official Spine Flutter Runtime to load, display and interact with Spine animations. description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
version: 0.0.4 version: 4.2.5
homepage: https://esotericsoftware.com homepage: https://esotericsoftware.com
repository: https://github.com/esotericsoftware/spine-runtimes repository: https://github.com/esotericsoftware/spine-runtimes
issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues