Version fixes.

This commit is contained in:
badlogic 2019-03-06 15:24:02 +01:00
parent 28b3cd71f9
commit ede677ce3f
3 changed files with 68 additions and 2 deletions

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# 3.8
## AS3
* **Breaking changes**
* **Additions**
### Starling
## C
* **Breaking changes**
* **Additions**
### Cocos2d-Objc
### SFML
## C++
* ** Additions **
* **Breaking changes**
### Cocos2d-x
### SFML
### UE4
## C# ##
* **Breaking changes**
* **Additions**
### Unity
### XNA/MonoGame
## Java
* **Breaking changes**
* **Additions**
### libGDX
## Lua
* **Breaking changes**
*
* **Additions**
### Love2D
### Corona
## Typescript/Javascript
* **Breaking changes**
* **Additions**
### WebGL backend
### Canvas backend
### Three.js backend
### Player
# 3.7
## AS3

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<groupId>com.esotericsoftware.spine</groupId>
<artifactId>spine-libgdx</artifactId>
<packaging>jar</packaging>
<version>3.7.92.1-SNAPSHOT</version>
<version>3.8.0.1-SNAPSHOT</version>
<name>spine-libgdx</name>

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This Spine-Unity runtime works with data exported from Spine Editor version: 3.7.xx
This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx