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Version fixes.
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CHANGELOG.md
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CHANGELOG.md
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# 3.8
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## AS3
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* **Breaking changes**
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* **Additions**
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### Starling
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## C
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* **Breaking changes**
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* **Additions**
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### Cocos2d-Objc
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### SFML
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## C++
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* ** Additions **
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* **Breaking changes**
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### Cocos2d-x
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### SFML
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### UE4
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## C# ##
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* **Breaking changes**
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* **Additions**
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### Unity
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### XNA/MonoGame
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## Java
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* **Breaking changes**
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* **Additions**
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### libGDX
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## Lua
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* **Breaking changes**
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*
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* **Additions**
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### Love2D
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### Corona
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## Typescript/Javascript
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* **Breaking changes**
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* **Additions**
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### WebGL backend
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### Canvas backend
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### Three.js backend
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### Player
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# 3.7
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## AS3
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@ -10,7 +10,7 @@
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<groupId>com.esotericsoftware.spine</groupId>
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<artifactId>spine-libgdx</artifactId>
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<packaging>jar</packaging>
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<version>3.7.92.1-SNAPSHOT</version>
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<version>3.8.0.1-SNAPSHOT</version>
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<name>spine-libgdx</name>
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This Spine-Unity runtime works with data exported from Spine Editor version: 3.7.xx
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This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx
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