[unity] updated 3.7 CHANGELOG with one minor entry.

This commit is contained in:
Harald Csaszar 2019-06-25 16:40:33 +02:00
parent 57992b6cdf
commit ee61fe3b8f

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@ -163,6 +163,7 @@ This will automatically:
1. download the Unity Timeline package 1. download the Unity Timeline package
2. activate the Spine Timeline components by setting the compile definition `SPINE_TIMELINE_PACKAGE_DOWNLOADED` for all platforms 2. activate the Spine Timeline components by setting the compile definition `SPINE_TIMELINE_PACKAGE_DOWNLOADED` for all platforms
3. modify the `spine-unity.asmdef` file by adding the reference to the Unity Timeline library. 3. modify the `spine-unity.asmdef` file by adding the reference to the Unity Timeline library.
* Added `Create 2D Hinge Chain` functionality at `SkeletonUtilityBone` inspector, previously only `Create 3D Hinge Chain` was available.
### XNA/MonoGame ### XNA/MonoGame
* Added support for any `Effect` to be used by `SkeletonRenderer` * Added support for any `Effect` to be used by `SkeletonRenderer`