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https://github.com/EsotericSoftware/spine-runtimes.git
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expose multiplatform spine-engine target (#2806)
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commit
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@ -6,16 +6,35 @@ import PackageDescription
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let package = Package(
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name: "spine-ios",
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platforms: [
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.iOS(.v13)
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.iOS(.v13),
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.tvOS(.v13),
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.macCatalyst(.v13),
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.visionOS(.v1),
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.macOS(.v10_15),
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.watchOS(.v6),
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],
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products: [
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// Products define the executables and libraries a package produces, making them visible to other packages.
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.library(
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name: "Spine",
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targets: ["Spine"]
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targets: ["SpineModule"]
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)
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],
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targets: [
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.target(
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name: "SpineModule",
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dependencies: [
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.byName(
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name: "Spine",
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condition: .when(platforms: [
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.iOS,
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])
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),
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"SpineCppLite",
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"SpineShadersStructs",
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],
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path: "spine-ios/Sources/SpineModule"
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),
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.target(
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name: "Spine",
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dependencies: [
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14
spine-ios/Sources/SpineModule/SpineModule.swift
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14
spine-ios/Sources/SpineModule/SpineModule.swift
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@ -0,0 +1,14 @@
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//
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// SpineModule.swift
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// spine-ios
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//
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// Created by 박병관 on 3/7/25.
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//
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#if canImport(Spine)
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@_exported import Spine
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#endif
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@_exported import SpineCppLite
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@_exported import SpineShadersStructs
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