mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
[unity] Ported AnimationState and Animation changes, references in spine-unity. See #1303.
This commit is contained in:
parent
ad20319387
commit
f0e9164648
@ -507,7 +507,7 @@ namespace Spine {
|
|||||||
skeleton.slots.Items[i].SetColorToSetupPose();
|
skeleton.slots.Items[i].SetColorToSetupPose();
|
||||||
break;
|
break;
|
||||||
case TimelineType.Deform:
|
case TimelineType.Deform:
|
||||||
skeleton.slots.Items[i].attachmentVertices.Clear();
|
skeleton.slots.Items[i].Deform.Clear();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// Skeleton
|
// Skeleton
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user