mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
Use getDisplayedOpacity.
This commit is contained in:
parent
c1cae3dccc
commit
f8f9a2d80e
@ -141,7 +141,7 @@ void SkeletonRenderer::draw () {
|
|||||||
skeleton->r = nodeColor.r / (float)255;
|
skeleton->r = nodeColor.r / (float)255;
|
||||||
skeleton->g = nodeColor.g / (float)255;
|
skeleton->g = nodeColor.g / (float)255;
|
||||||
skeleton->b = nodeColor.b / (float)255;
|
skeleton->b = nodeColor.b / (float)255;
|
||||||
skeleton->a = getOpacity() / (float)255;
|
skeleton->a = getDisplayedOpacity() / (float)255;
|
||||||
|
|
||||||
int additive = -1;
|
int additive = -1;
|
||||||
ccColor4B color;
|
ccColor4B color;
|
||||||
|
|||||||
@ -147,7 +147,7 @@ void SkeletonRenderer::drawSkeleton (const kmMat4& transform, bool transformUpda
|
|||||||
skeleton->r = nodeColor.r / (float)255;
|
skeleton->r = nodeColor.r / (float)255;
|
||||||
skeleton->g = nodeColor.g / (float)255;
|
skeleton->g = nodeColor.g / (float)255;
|
||||||
skeleton->b = nodeColor.b / (float)255;
|
skeleton->b = nodeColor.b / (float)255;
|
||||||
skeleton->a = getOpacity() / (float)255;
|
skeleton->a = getDisplayedOpacity() / (float)255;
|
||||||
|
|
||||||
int additive = -1;
|
int additive = -1;
|
||||||
Color4B color;
|
Color4B color;
|
||||||
|
|||||||
@ -147,7 +147,7 @@ void SkeletonRenderer::drawSkeleton (const Matrix &transform, bool transformUpda
|
|||||||
skeleton->r = nodeColor.r / (float)255;
|
skeleton->r = nodeColor.r / (float)255;
|
||||||
skeleton->g = nodeColor.g / (float)255;
|
skeleton->g = nodeColor.g / (float)255;
|
||||||
skeleton->b = nodeColor.b / (float)255;
|
skeleton->b = nodeColor.b / (float)255;
|
||||||
skeleton->a = getOpacity() / (float)255;
|
skeleton->a = getDisplayedOpacity() / (float)255;
|
||||||
|
|
||||||
int additive = -1;
|
int additive = -1;
|
||||||
Color4B color;
|
Color4B color;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user