Added coverting linkedmesh to weightedlinkedmesh.

This commit is contained in:
NathanSweet 2016-06-18 19:16:02 +02:00
parent 8239b2f905
commit f961c127f6

View File

@ -19,8 +19,9 @@ import com.badlogic.gdx.utils.JsonWriter.OutputType;
* the runtime is updated to support a newer Spine version should animators update their Spine editor version to match. */
public class JsonRollback {
static public void main (String[] args) throws Exception {
args = new String[] {"C:/test/CoilGrapple.json", "C:/test/CoilGrapple-fixed.json"};
if (args.length == 0) {
System.out.println("Usage: <inputJSON> [outputJSON]");
System.out.println("Usage: <inputFile> [outputFile]");
System.exit(0);
}
@ -35,10 +36,19 @@ public class JsonRollback {
// In 3.3 ffd was renamed to deform.
rename(root, "animations/*/deform", "ffd");
// In 3.3 mesh are now a single type, previously they were skinnedmesh if they had weights.
// In 3.3 mesh is now a single type, previously they were skinnedmesh if they had weights.
for (JsonValue value : find(root, "skins/*/*/*/type/mesh".split("/"), 0, new Array()))
if (value.parent.get("uvs").size != value.parent.get("vertices").size) value.set("skinnedmesh");
// In 3.3 linkedmesh is now a single type, previously they were linkedweightedmesh if they had weights.
for (JsonValue value : find(root, "skins/*/*/*/type/linkedmesh".split("/"), 0, new Array())) {
String slot = value.parent.parent.name.replaceAll("", "");
String skinName = value.parent.getString("skin", "default");
String parentName = value.parent.getString("parent");
if (find(root, ("skins~~" + skinName + "~~" + slot + "~~" + parentName + "~~type~~skinnedmesh").split("~~"), 0,
new Array()).size > 0) value.set("weightedlinkedmesh");
}
// In 3.3 bounding boxes can be weighted.
for (JsonValue value : find(root, "skins/*/*/*/type/boundingbox".split("/"), 0, new Array()))
if (value.parent.getInt("vertexCount") * 2 != value.parent.get("vertices").size)
@ -53,7 +63,7 @@ public class JsonRollback {
delete(root, "animations/*/ffd/*/" + slot + "/" + attachment);
}
// In 3.3 IK constraints no longer require bendPositive.
// In 3.3 IK constraint timelines no longer require bendPositive.
for (JsonValue value : find(root, "animations/*/ik/*".split("/"), 0, new Array()))
for (JsonValue child = value.child; child != null; child = child.next)
if (!child.has("bendPositive")) child.addChild("bendPositive", new JsonValue(true));