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spine-runtimes/spine-unity/Assets/Spine
History
Harald Csaszar 3fc55df04d [unity][4.0] SkeletonDataAsset Atlas Assets array immediately resets size in Inspector after changing array size. Fixed on 4.1+ via commit b79316de already.
2022-09-26 17:41:04 +02:00
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Editor
[unity][4.0] SkeletonDataAsset Atlas Assets array immediately resets size in Inspector after changing array size. Fixed on 4.1+ via commit b79316de already.
2022-09-26 17:41:04 +02:00
Runtime
[unity] Fixed straight blend mode material templates which were setup as PMA. Closes #2084.
2022-05-18 15:11:17 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676.
2021-09-14 17:12:50 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[csharp] Porting of major 4.0-beta runtime changes. Remaining Unity assets will be updated in separate commit. See #1796.
2020-10-22 14:44:13 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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