mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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105 lines
5.3 KiB
Swift
105 lines
5.3 KiB
Swift
//
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// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// AUTO GENERATED FILE, DO NOT EDIT.
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import Foundation
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import SpineC
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/// An AttachmentLoader that configures attachments using texture regions from an Atlas.
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///
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/// See https://esotericsoftware.com/spine-loading-skeleton-data#JSON-and-binary-data Loading
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/// skeleton data in the Spine Runtimes Guide.
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@objc(SpineAtlasAttachmentLoader)
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@objcMembers
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public class AtlasAttachmentLoader: NSObject, AttachmentLoader {
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public let _ptr: UnsafeMutableRawPointer
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public init(fromPointer ptr: spine_atlas_attachment_loader) {
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self._ptr = UnsafeMutableRawPointer(ptr)
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super.init()
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}
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public convenience init(_ atlas: Atlas) {
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let ptr = spine_atlas_attachment_loader_create(atlas._ptr.assumingMemoryBound(to: spine_atlas_wrapper.self))
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self.init(fromPointer: ptr!)
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}
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public func newRegionAttachment(_ skin: Skin, _ name: String, _ path: String, _ sequence: Sequence?) -> RegionAttachment? {
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let result = spine_atlas_attachment_loader_new_region_attachment(
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_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self),
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name, path, sequence?._ptr.assumingMemoryBound(to: spine_sequence_wrapper.self))
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return result.map { RegionAttachment(fromPointer: $0) }
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}
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public func newMeshAttachment(_ skin: Skin, _ name: String, _ path: String, _ sequence: Sequence?) -> MeshAttachment? {
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let result = spine_atlas_attachment_loader_new_mesh_attachment(
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_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self),
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name, path, sequence?._ptr.assumingMemoryBound(to: spine_sequence_wrapper.self))
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return result.map { MeshAttachment(fromPointer: $0) }
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}
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public func newBoundingBoxAttachment(_ skin: Skin, _ name: String) -> BoundingBoxAttachment? {
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let result = spine_atlas_attachment_loader_new_bounding_box_attachment(
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_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name
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)
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return result.map { BoundingBoxAttachment(fromPointer: $0) }
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}
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public func newPathAttachment(_ skin: Skin, _ name: String) -> PathAttachment? {
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let result = spine_atlas_attachment_loader_new_path_attachment(
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_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name
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)
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return result.map { PathAttachment(fromPointer: $0) }
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}
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public func newPointAttachment(_ skin: Skin, _ name: String) -> PointAttachment? {
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let result = spine_atlas_attachment_loader_new_point_attachment(
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_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name
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)
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return result.map { PointAttachment(fromPointer: $0) }
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}
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public func newClippingAttachment(_ skin: Skin, _ name: String) -> ClippingAttachment? {
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let result = spine_atlas_attachment_loader_new_clipping_attachment(
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_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name
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)
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return result.map { ClippingAttachment(fromPointer: $0) }
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}
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public func findRegion(_ name: String) -> AtlasRegion? {
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let result = spine_atlas_attachment_loader_find_region(_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), name)
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return result.map { AtlasRegion(fromPointer: $0) }
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}
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public func dispose() {
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spine_atlas_attachment_loader_dispose(_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self))
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}
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}
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