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spine-runtimes
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spine-runtimes
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spine-cocos2dx
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example
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badlogic
015de8ed4c
[cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See
#1532
.
2019-10-28 15:34:53 +01:00
..
Classes
[cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See
#1532
.
2019-10-28 15:34:53 +01:00
proj.android
[cocos2dx] Fixed Android example project.
2018-06-05 11:48:54 +02:00
proj.ios_mac
[cocos2dx] Added IK example, see
#1532
. Also added SkeletonAnimation::setPreUpdateWorldTransformsListener() and SkeletonAnimation::setPostUpdateWorldTransformsListener().
2019-10-28 14:07:25 +01:00
proj.linux
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
proj.win32
[cocos2dx] Fix VS project to copy resources to new required location on Windows.
2019-09-19 15:44:52 +02:00
Resources
/common
Updated examples, removed stretch-ik stretchyman.
2019-08-05 17:31:15 +02:00
.cocos-project.json
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
.gitignore
[cocos2dx] Clean-up
2016-10-11 16:06:49 +02:00
CMakeLists.txt
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00