Sebastien Flory 029fc9d41e Fix strange behaviour of listeners
Hello,

Just a couple of changes.
The change in add() will make sure a callback is never registered twice (slight change of behavior, consistent with the signals library, seems harmless to me).
The change in remove() will make sure that a listener is in the list before removing it (this one fix a bug, if indexOf == -1 then splice will remove the wrong listener).

Thanks for the hardwork !
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Spine Runtimes

This project hosts the runtimes needed to use Spine 2D skeletal animations with various game toolkits.

The code provided here is currently under development and is subject to change.

Documentation is being worked on and will be provided as soon as possible.

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