mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 01:06:00 +08:00
Fixes additional compatibility issues found when building against Godot 4.5:
1. String::parse_utf8() deprecated and removed in Godot 4.5
- Replaced with String::utf8() for Godot 4.5+
- Added version guards to maintain compatibility with older versions
- Affected files: SpineAnimation, SpineAnimationTrack, SpineAtlasResource,
SpineAttachment, SpineBoneData, SpineConstraintData, SpineEventData,
SpineSkeletonDataResource, SpineSkin, SpineSlotData, SpineSprite
2. Editor header file locations changed in Godot 4.5
- editor/editor_file_system.h -> editor/file_system/editor_file_system.h
- editor/plugins/animation_*_editor_plugin.h -> editor/animation/animation_*_editor_plugin.h
- Added version guards for correct include paths
- Affected files: SpineAtlasResource, SpineAnimationTrack
These changes ensure spine-godot builds successfully with both Godot 4.5 and earlier versions.
124 lines
5.1 KiB
C++
124 lines
5.1 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineSlotData.h"
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#include "SpineCommon.h"
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void SpineSlotData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_index"), &SpineSlotData::get_index);
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ClassDB::bind_method(D_METHOD("get_name"), &SpineSlotData::get_name);
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ClassDB::bind_method(D_METHOD("get_bone_data"), &SpineSlotData::get_bone_data);
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ClassDB::bind_method(D_METHOD("get_color"), &SpineSlotData::get_color);
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ClassDB::bind_method(D_METHOD("set_color", "v"), &SpineSlotData::set_color);
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ClassDB::bind_method(D_METHOD("get_dark_color"), &SpineSlotData::get_dark_color);
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ClassDB::bind_method(D_METHOD("set_dark_color", "v"), &SpineSlotData::set_dark_color);
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ClassDB::bind_method(D_METHOD("has_dark_color"), &SpineSlotData::has_dark_color);
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ClassDB::bind_method(D_METHOD("set_has_dark_color", "v"), &SpineSlotData::set_has_dark_color);
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ClassDB::bind_method(D_METHOD("get_attachment_name"), &SpineSlotData::get_attachment_name);
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ClassDB::bind_method(D_METHOD("set_attachment_name", "v"), &SpineSlotData::set_attachment_name);
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ClassDB::bind_method(D_METHOD("get_blend_mode"), &SpineSlotData::get_blend_mode);
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ClassDB::bind_method(D_METHOD("set_blend_mode", "v"), &SpineSlotData::set_blend_mode);
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}
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int SpineSlotData::get_index() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getIndex();
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}
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String SpineSlotData::get_name() {
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SPINE_CHECK(get_spine_object(), String(""))
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String name;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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name = String::utf8(get_spine_object()->getName().buffer());
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#else
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name.parse_utf8(get_spine_object()->getName().buffer());
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#endif
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return name;
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}
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Ref<SpineBoneData> SpineSlotData::get_bone_data() {
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SPINE_CHECK(get_spine_object(), nullptr)
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auto &bone_data = get_spine_object()->getBoneData();
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Ref<SpineBoneData> bone_data_ref(memnew(SpineBoneData));
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bone_data_ref->set_spine_object(get_spine_owner(), &bone_data);
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return bone_data_ref;
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}
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Color SpineSlotData::get_color() {
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SPINE_CHECK(get_spine_object(), Color(0, 0, 0, 0))
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auto &color = get_spine_object()->getColor();
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return Color(color.r, color.g, color.b, color.a);
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}
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void SpineSlotData::set_color(Color v) {
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SPINE_CHECK(get_spine_object(), )
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auto &color = get_spine_object()->getColor();
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color.set(v.r, v.g, v.b, v.a);
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}
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Color SpineSlotData::get_dark_color() {
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SPINE_CHECK(get_spine_object(), Color(0, 0, 0, 0))
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auto &color = get_spine_object()->getDarkColor();
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return Color(color.r, color.g, color.b, color.a);
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}
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void SpineSlotData::set_dark_color(Color v) {
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SPINE_CHECK(get_spine_object(), )
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auto &color = get_spine_object()->getDarkColor();
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color.set(v.r, v.g, v.b, v.a);
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}
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bool SpineSlotData::has_dark_color() {
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SPINE_CHECK(get_spine_object(), false)
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return get_spine_object()->hasDarkColor();
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}
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void SpineSlotData::set_has_dark_color(bool v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setHasDarkColor(v);
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}
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String SpineSlotData::get_attachment_name() {
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SPINE_CHECK(get_spine_object(), "")
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return get_spine_object()->getAttachmentName().buffer();
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}
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void SpineSlotData::set_attachment_name(const String &v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setAttachmentName(SPINE_STRING_TMP(v));
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}
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SpineConstant::BlendMode SpineSlotData::get_blend_mode() {
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SPINE_CHECK(get_spine_object(), SpineConstant::BlendMode_Normal)
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return (SpineConstant::BlendMode) get_spine_object()->getBlendMode();
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}
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void SpineSlotData::set_blend_mode(SpineConstant::BlendMode v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setBlendMode((spine::BlendMode) v);
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}
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