NathanSweet c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00

221 lines
7.4 KiB
TypeScript

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
module spine.webgl {
export class Input {
element: HTMLElement;
lastX = 0;
lastY = 0;
buttonDown = false;
currTouch: Touch = null;
touchesPool = new Pool<spine.webgl.Touch>(() => {
return new spine.webgl.Touch(0, 0, 0);
});
private listeners = new Array<InputListener>();
constructor (element: HTMLElement) {
this.element = element;
this.setupCallbacks(element);
}
private setupCallbacks(element: HTMLElement) {
element.addEventListener("mousedown", (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
let x = ev.clientX - rect.left;
let y = ev.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
listeners[i].down(x, y);
}
this.lastX = x;
this.lastY = y;
this.buttonDown = true;
}
}, true);
element.addEventListener("mousemove", (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
let x = ev.clientX - rect.left;
let y = ev.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
if (this.buttonDown) {
listeners[i].dragged(x, y);
} else {
listeners[i].moved(x, y);
}
}
this.lastX = x;
this.lastY = y;
}
}, true);
element.addEventListener("mouseup", (ev: UIEvent) => {
if (ev instanceof MouseEvent) {
let rect = element.getBoundingClientRect();
let x = ev.clientX - rect.left;
let y = ev.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
listeners[i].up(x, y);
}
this.lastX = x;
this.lastY = y;
this.buttonDown = false;
}
}, true);
element.addEventListener("touchstart", (ev: TouchEvent) => {
if (this.currTouch != null) return;
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
let rect = element.getBoundingClientRect();
let x = touch.clientX - rect.left;
let y = touch.clientY - rect.top;
this.currTouch = this.touchesPool.obtain();
this.currTouch.identifier = touch.identifier;
this.currTouch.x = x;
this.currTouch.y = y;
break;
}
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
listeners[i].down(this.currTouch.x, this.currTouch.y);
}
console.log("Start " + this.currTouch.x + ", " + this.currTouch.y);
this.lastX = this.currTouch.x;
this.lastY = this.currTouch.y;
this.buttonDown = true;
ev.preventDefault();
}, false);
element.addEventListener("touchend", (ev: TouchEvent) => {
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
if (this.currTouch.identifier === touch.identifier) {
let rect = element.getBoundingClientRect();
let x = this.currTouch.x = touch.clientX - rect.left;
let y = this.currTouch.y = touch.clientY - rect.top;
this.touchesPool.free(this.currTouch);
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
listeners[i].up(x, y);
}
console.log("End " + x + ", " + y);
this.lastX = x;
this.lastY = y;
this.buttonDown = false;
this.currTouch = null;
break;
}
}
ev.preventDefault();
}, false);
element.addEventListener("touchcancel", (ev: TouchEvent) => {
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
if (this.currTouch.identifier === touch.identifier) {
let rect = element.getBoundingClientRect();
let x = this.currTouch.x = touch.clientX - rect.left;
let y = this.currTouch.y = touch.clientY - rect.top;
this.touchesPool.free(this.currTouch);
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
listeners[i].up(x, y);
}
console.log("End " + x + ", " + y);
this.lastX = x;
this.lastY = y;
this.buttonDown = false;
this.currTouch = null;
break;
}
}
ev.preventDefault();
}, false);
element.addEventListener("touchmove", (ev: TouchEvent) => {
if (this.currTouch == null) return;
var touches = ev.changedTouches;
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
if (this.currTouch.identifier === touch.identifier) {
let rect = element.getBoundingClientRect();
let x = touch.clientX - rect.left;
let y = touch.clientY - rect.top;
let listeners = this.listeners;
for (let i = 0; i < listeners.length; i++) {
listeners[i].dragged(x, y);
}
console.log("Drag " + x + ", " + y);
this.lastX = this.currTouch.x = x;
this.lastY = this.currTouch.y = y;
break;
}
}
ev.preventDefault();
}, false);
}
addListener(listener: InputListener) {
this.listeners.push(listener);
}
removeListener(listener: InputListener) {
let idx = this.listeners.indexOf(listener);
if (idx > -1) {
this.listeners.splice(idx, 1);
}
}
}
export class Touch {
constructor(public identifier: number, public x: number, public y: number) {
}
}
export interface InputListener {
down(x: number, y: number): void;
up(x: number, y: number): void;
moved(x: number, y: number): void;
dragged(x: number, y: number): void;
}
}